Add HUD component and update player state management for lives
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@@ -30,7 +30,7 @@ size = Vector2(16, 32)
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[sub_resource type="CircleShape2D" id="CircleShape2D_ps31c"]
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radius = 48.0
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[node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("jump_sfx")]
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[node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("jump_sfx") groups=["player"]]
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collision_layer = 4
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collision_mask = 43
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script = ExtResource("1_8j4h4")
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