Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions
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@@ -247,11 +247,12 @@ bus = &"sfx"
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stream = ExtResource("32_x2b7c")
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bus = &"sfx"
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[node name="ChargingBarLayer" parent="." instance=ExtResource("28_3f5nm")]
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[node name="ChargingBarLayer" parent="." node_paths=PackedStringArray("_skillManager") instance=ExtResource("28_3f5nm")]
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offset_left = -17.0
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offset_top = -30.0
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offset_right = 23.0
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offset_bottom = -20.0
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_skillManager = NodePath("../SkillManager")
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[node name="HitParticles" parent="." instance=ExtResource("28_jh5m0")]
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process_material = SubResource("ParticleProcessMaterial_lgb3u")
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