chore: scaffold progression domain + test projects (slice 0)

net8.0 classlib, no engine ref, EnableDynamicLoading; xunit test project
referencing domain only; excluded from Godot's **/*.cs glob; .gdignore both
This commit is contained in:
2026-07-28 18:14:24 +02:00
parent dd113af786
commit c3bbf3282a
8 changed files with 162 additions and 6 deletions

View File

@@ -0,0 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>Mr.BrickAdventures.Progression</RootNamespace>
<!-- Required on assemblies referenced by a Godot project, or Godot fails to load them
on hot reload. See docs/adr/0004-domain-does-not-reference-godot.md -->
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<!-- ADR-0004: this project must never reference the engine. Verified by the guard rail
documented in docs/plans/phase-a-progression-domain.md, slice 0. -->
</Project>