Refactor UI components to inherit from Control and update node paths for consistency
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://cl00e2ocomk3m"]
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[ext_resource type="PackedScene" path="res://objects/ui/main_menu.tscn" id="1_ekxnf"]
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[ext_resource type="PackedScene" uid="uid://8b6ol5sssbgo" path="res://objects/ui/main_menu.tscn" id="1_ekxnf"]
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[ext_resource type="PackedScene" uid="uid://y0ae6e7t70fj" path="res://objects/ui/settings_menu.tscn" id="2_bqqt6"]
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[ext_resource type="PackedScene" uid="uid://bwgmrcyj4mvu" path="res://objects/ui/credits.tscn" id="3_bqqt6"]
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[ext_resource type="PackedScene" uid="uid://b5fx1vdfky307" path="res://objects/ui/audio_settings.tscn" id="4_8ln24"]
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@@ -8,14 +8,16 @@
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[node name="Main menu" type="CanvasLayer"]
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[node name="MainMenu" parent="." node_paths=PackedStringArray("settings_control", "credits_control") instance=ExtResource("1_ekxnf")]
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settings_control = NodePath("../Settings menu")
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credits_control = NodePath("../Credits")
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[node name="MainMenu" parent="." node_paths=PackedStringArray("SettingsControl", "CreditsControl") instance=ExtResource("1_ekxnf")]
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SettingsControl = NodePath("../Settings menu")
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CreditsControl = NodePath("../Credits")
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[node name="Settings menu" parent="." node_paths=PackedStringArray("input_settings", "audio_settings") instance=ExtResource("2_bqqt6")]
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[node name="Settings menu" parent="." node_paths=PackedStringArray("InputSettingsControl", "AudioSettingsControl", "DisplaySettingsControl", "GameplaySettingsControl") instance=ExtResource("2_bqqt6")]
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visible = false
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input_settings = NodePath("../Input Settings")
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audio_settings = NodePath("../Audio settings")
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InputSettingsControl = NodePath("../Input Settings")
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AudioSettingsControl = NodePath("../Audio settings")
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DisplaySettingsControl = NodePath("../Display Settings")
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GameplaySettingsControl = NodePath("../Gameplay Settings")
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[node name="Credits" parent="." instance=ExtResource("3_bqqt6")]
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visible = false
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@@ -25,3 +27,15 @@ visible = false
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[node name="Input Settings" parent="." instance=ExtResource("5_rtw2f")]
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visible = false
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[node name="Gameplay Settings" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="Display Settings" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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