fix: update scene files for unique IDs and adjust JumpForce in JumpPadComponent

This commit is contained in:
2026-03-19 11:32:48 +01:00
parent 057cf7b368
commit cbf625d2ff
6 changed files with 31 additions and 48 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://cm3rixnnev1pg"]
[gd_scene format=3 uid="uid://cm3rixnnev1pg"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ctugi"]
[ext_resource type="Script" uid="uid://bgbnof7aeydmq" path="res://scripts/components/JumpPadComponent.cs" id="2_huktk"]
@@ -6,23 +6,23 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ci3ij"]
size = Vector2(16, 6)
[node name="Jump pad" type="Area2D"]
[node name="Jump pad" type="Area2D" unique_id=986549607]
collision_layer = 0
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1755302504]
position = Vector2(0, 5)
shape = SubResource("RectangleShape2D_ci3ij")
[node name="Sprite2D" type="Sprite2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1150967280]
texture = ExtResource("1_ctugi")
hframes = 12
vframes = 12
frame = 120
[node name="JumpPadComponent" type="Node" parent="." node_paths=PackedStringArray("Area", "Sprite")]
[node name="JumpPadComponent" type="Node" parent="." unique_id=1295810804 node_paths=PackedStringArray("Area", "Sprite")]
script = ExtResource("2_huktk")
JumpForce = 1110.0
JumpForce = 1210.0
Area = NodePath("..")
Sprite = NodePath("../Sprite2D")
StartAnimationIndex = 120