Complete C# rewrite with working game in Editor (#6)

* Refactor collectable components to C# and update resource scripts for consistency

* Update resource paths and refactor properties for consistency

* Refactor UI components to inherit from Control and update node paths for consistency

* Update node paths and group assignments for consistency across scenes

* Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling

* Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration

* Refactor skill components and update resource paths for consistency; enhance skill management in scenes

* Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

* Add next level command and refactor player retrieval in GameManager; update scene files for consistency

* Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations

* Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states

* Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions

* Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
This commit is contained in:
2025-08-27 01:12:26 +02:00
committed by GitHub
parent d84f7d1740
commit d786ef4c22
532 changed files with 22009 additions and 6630 deletions

View File

@@ -32,18 +32,21 @@ config/icon="uid://jix7wdn0isr3"
GameManager="*res://objects/game_manager.tscn"
PhantomCameraManager="*res://addons/phantom_camera/scripts/managers/phantom_camera_manager.gd"
AudioController="*res://objects/audio_controller.tscn"
SteamIntegrationNode="*res://objects/steam_integration.tscn"
SteamControllerInput="*res://autoloads/steam_controller_input.gd"
Console="*res://addons/console/console.gd"
AchievementsManager="*res://objects/achievements.tscn"
ConfigFileHandler="*res://autoloads/config_file_handler.gd"
UiManager="*res://autoloads/ui_manager.gd"
SaveSystem="*res://autoloads/save_system.gd"
UIManager="*res://Autoloads/UIManager.cs"
ConfigFileHandler="*res://Autoloads/ConfigFileHandler.cs"
SaveSystem="*res://Autoloads/SaveSystem.cs"
ConsoleManager="*res://Autoloads/ConsoleManager.cs"
LimboConsole="*res://addons/limbo_console/limbo_console.gd"
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
[debug]
file_logging/enable_file_logging=true
[dialogue_manager]
runtime/advanced/uses_dotnet=true
[display]
window/size/viewport_width=480
@@ -67,13 +70,14 @@ movie_writer/fps=24
[editor_plugins]
enabled=PackedStringArray("res://addons/console/plugin.cfg", "res://addons/phantom_camera/plugin.cfg")
enabled=PackedStringArray("res://addons/dialogue_manager/plugin.cfg", "res://addons/limbo_console/plugin.cfg", "res://addons/phantom_camera/plugin.cfg")
[global_group]
coins=""
levers=""
player=""
Collectables=""
[gui]
@@ -163,6 +167,21 @@ screenshot={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
limbo_console_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":96,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
limbo_auto_complete_reverse={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194306,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
limbo_console_search_history={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[internationalization]