Complete C# rewrite with working game in Editor (#6)
* Refactor collectable components to C# and update resource scripts for consistency * Update resource paths and refactor properties for consistency * Refactor UI components to inherit from Control and update node paths for consistency * Update node paths and group assignments for consistency across scenes * Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling * Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration * Refactor skill components and update resource paths for consistency; enhance skill management in scenes * Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling * Add next level command and refactor player retrieval in GameManager; update scene files for consistency * Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations * Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states * Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions * Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
This commit is contained in:
@@ -1,9 +1,9 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://dsq0y2iw7tfmk"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="1_8mmd7"]
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[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_8mmd7"]
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[resource]
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script = ExtResource("1_8mmd7")
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level_name = "LEVEL_5_NAME"
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scene_path = "res://scenes/level_forest_5.tscn"
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LevelName = "LEVEL_5_NAME"
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ScenePath = "res://scenes/level_forest_5.tscn"
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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@@ -1,10 +1,10 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://cqtalsov2bkpo"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="2_a2hpx"]
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[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_72j7f"]
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[resource]
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resource_local_to_scene = true
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script = ExtResource("2_a2hpx")
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level_name = "LEVEL_1_NAME"
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scene_path = "res://scenes/level_village_1.tscn"
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script = ExtResource("1_72j7f")
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LevelName = "LEVEL_1_NAME"
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ScenePath = "res://scenes/level_village_1.tscn"
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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@@ -1,9 +1,9 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://dlwkbjw1l33uq"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="1_1tjmh"]
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[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_msres"]
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[resource]
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script = ExtResource("1_1tjmh")
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level_name = "LEVEL_2_NAME"
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scene_path = "res://scenes/level_village_2.tscn"
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script = ExtResource("1_msres")
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LevelName = "LEVEL_2_NAME"
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ScenePath = "res://scenes/level_village_2.tscn"
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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@@ -1,9 +1,9 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://b63u5qfp8p7pv"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="1_3v5yj"]
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[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_6vcr8"]
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[resource]
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script = ExtResource("1_3v5yj")
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level_name = "LEVEL_3_NAME"
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scene_path = "res://scenes/level_village_3.tscn"
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script = ExtResource("1_6vcr8")
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LevelName = "LEVEL_3_NAME"
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ScenePath = "res://scenes/level_village_3.tscn"
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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@@ -1,9 +1,9 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://cxfei28yu3buh"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="1_upuk8"]
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[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="1_h4twv"]
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[resource]
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script = ExtResource("1_upuk8")
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level_name = "LEVEL_4_NAME"
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scene_path = "res://scenes/level_village_4.tscn"
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script = ExtResource("1_h4twv")
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LevelName = "LEVEL_4_NAME"
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ScenePath = "res://scenes/level_village_4.tscn"
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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@@ -1,9 +0,0 @@
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[gd_resource type="Resource" script_class="LevelResource" load_steps=2 format=3 uid="uid://bhs2j7k0ety3a"]
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[ext_resource type="Script" uid="uid://cp68km8bykymb" path="res://scripts/resources/level_resource.gd" id="1_owe0p"]
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[resource]
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script = ExtResource("1_owe0p")
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level_name = "LEVEL_5_NAME"
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scene_path = ""
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metadata/_custom_type_script = "uid://cp68km8bykymb"
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