add collecting coins

This commit is contained in:
2024-12-30 01:00:26 +01:00
parent b862fa8084
commit d96963b6ef
14 changed files with 184 additions and 3 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=15 format=4 uid="uid://h60obxmju6mo"]
[gd_scene load_steps=17 format=4 uid="uid://h60obxmju6mo"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_5lb42"]
[ext_resource type="TileSet" uid="uid://cl4bn8lofqvky" path="res://tileset/village/tileset_village.tres" id="1_d680t"]
[ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="3_235u2"]
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/coin.tscn" id="3_ygehw"]
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/brick_player.tscn" id="4_hetw8"]
[sub_resource type="Gradient" id="Gradient_anvhr"]
@@ -181,9 +182,17 @@ texture = ExtResource("1_5lb42")
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
7:4/0/physics_layer_0/polygon_0/one_way = true
8:4/0 = 0
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
8:4/0/physics_layer_0/polygon_0/one_way = true
9:4/0 = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
9:4/0/physics_layer_0/polygon_0/one_way = true
10:4/0 = 0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
10:4/0/physics_layer_0/polygon_0/one_way = true
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
@@ -207,14 +216,22 @@ texture = ExtResource("1_5lb42")
7:6/0 = 0
8:6/0 = 0
9:6/0 = 0
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
9:6/0/physics_layer_0/polygon_0/one_way = true
10:6/0 = 0
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
10:6/0/physics_layer_0/polygon_0/one_way = true
11:6/0 = 0
11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
11:6/0/physics_layer_0/polygon_0/one_way = true
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
5:7/0 = 0
7:7/0 = 0
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4)
7:7/0/physics_layer_0/polygon_0/one_way = true
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
@@ -231,8 +248,14 @@ texture = ExtResource("1_5lb42")
10:8/0 = 0
1:9/0 = 0
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_v3eon"]
scenes/1/scene = ExtResource("3_ygehw")
[sub_resource type="TileSet" id="TileSet_yf4x4"]
physics_layer_0/collision_layer = 1
physics_layer_0/collision_mask = 5
sources/0 = SubResource("TileSetAtlasSource_8idcv")
sources/1 = SubResource("TileSetScenesCollectionSource_v3eon")
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ljy4"]
texture = ExtResource("1_5lb42")
@@ -373,7 +396,7 @@ tile_map_data = PackedByteArray("AAD8////AAABAAAAAAD9////AAABAAAAAAD+////AAABAAA
tile_set = ExtResource("1_d680t")
[node name="Entities layer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAAKAP3/AAAIAAQAAAALAP3/AAAIAAQAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAAMAP3/AAAJAAQAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAbAPn/AAADAAQAAAAaAPn/AAADAAQAAAAZAPn/AAADAAQAAAAYAPn/AAADAAQAAAAXAPn/AAADAAQAAAAWAPn/AAADAAQAAAAZAPj/AAADAAQAAAAYAPj/AAADAAQAAAAaAPj/AAADAAQAAAAXAPj/AAADAAQAAAAZAPf/AAADAAQAAAAYAPf/AAADAAQAAAA=")
tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAAKAP3/AAAIAAQAAAALAP3/AAAIAAQAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAAMAP3/AAAJAAQAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAWAPn/AQAAAAAAAQAXAPn/AQAAAAAAAQAYAPn/AQAAAAAAAQAZAPn/AQAAAAAAAQAaAPn/AQAAAAAAAQAZAPj/AQAAAAAAAQAYAPj/AQAAAAAAAQAXAPj/AQAAAAAAAQAYAPf/AQAAAAAAAQA=")
tile_set = SubResource("TileSet_yf4x4")
[node name="Foreground layer" type="TileMapLayer" parent="."]