Add FootstepGfx and JumpGfxComponent; implement particle effects for footsteps and jumps

This commit is contained in:
2025-09-13 05:19:37 +02:00
parent dfc9201f62
commit db2a090acc
15 changed files with 488 additions and 3 deletions

View File

@@ -6,7 +6,7 @@ namespace Mr.BrickAdventures.Autoloads;
public partial class SpeedRunManager : Node public partial class SpeedRunManager : Node
{ {
public bool IsRunning { get; private set; } = false; public bool IsRunning { get; private set; } = false;
public bool IsVisible { get; private set; } = true; public bool IsVisible { get; private set; } = false;
private double _startTime; private double _startTime;
private double _levelStartTime; private double _levelStartTime;

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@@ -0,0 +1,31 @@
[gd_scene load_steps=5 format=3 uid="uid://c0j1yun5s7kns"]
[ext_resource type="Texture2D" uid="uid://bu0yv6rktj221" path="res://sprites/bouncing_mushroom.png" id="1_t1exj"]
[ext_resource type="Script" uid="uid://bgbnof7aeydmq" path="res://scripts/components/JumpPadComponent.cs" id="2_w2gbr"]
[ext_resource type="PackedScene" uid="uid://qo2ngbnkix85" path="res://objects/fxs/bounce_gfx.tscn" id="3_w2gbr"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ci3ij"]
size = Vector2(22, 10)
[node name="Bouncing Mushrrom" type="Area2D"]
modulate = Color(1.1, 1.1, 1.1, 1)
collision_layer = 0
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -13)
shape = SubResource("RectangleShape2D_ci3ij")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, -8)
texture = ExtResource("1_t1exj")
hframes = 2
[node name="JumpPadComponent" type="Node" parent="." node_paths=PackedStringArray("Area", "Sprite", "Particles")]
script = ExtResource("2_w2gbr")
JumpForce = 600.0
Area = NodePath("..")
Sprite = NodePath("../Sprite2D")
Particles = NodePath("../BounceGFX")
[node name="BounceGFX" parent="." instance=ExtResource("3_w2gbr")]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=54 format=3 uid="uid://bqi5s710xb1ju"] [gd_scene load_steps=58 format=3 uid="uid://bqi5s710xb1ju"]
[ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"] [ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"]
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"] [ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
@@ -42,6 +42,10 @@
[ext_resource type="Script" uid="uid://c00siqtssccr6" path="res://scripts/components/PacXonGridInteractor.cs" id="42_xuhvf"] [ext_resource type="Script" uid="uid://c00siqtssccr6" path="res://scripts/components/PacXonGridInteractor.cs" id="42_xuhvf"]
[ext_resource type="Script" uid="uid://ceoxet1nqws8w" path="res://scripts/components/SpriteTilterComponent.cs" id="43_xuhvf"] [ext_resource type="Script" uid="uid://ceoxet1nqws8w" path="res://scripts/components/SpriteTilterComponent.cs" id="43_xuhvf"]
[ext_resource type="Script" uid="uid://cmk4m7mplqnrm" path="res://scripts/components/PacXonTrailComponent.cs" id="44_uno3u"] [ext_resource type="Script" uid="uid://cmk4m7mplqnrm" path="res://scripts/components/PacXonTrailComponent.cs" id="44_uno3u"]
[ext_resource type="PackedScene" uid="uid://de5emerpbiknb" path="res://objects/fxs/foot_step_gfx.tscn" id="45_bl1gx"]
[ext_resource type="Script" uid="uid://d3ksrjt1ek4gi" path="res://scripts/components/FootstepGfx.cs" id="46_6n1ss"]
[ext_resource type="Script" uid="uid://bpopfy6m4a0br" path="res://scripts/components/JumpGfxComponent.cs" id="47_oefns"]
[ext_resource type="PackedScene" uid="uid://bqhondao5bm6k" path="res://objects/fxs/jump_cloud_fx.tscn" id="48_bnap0"]
[ext_resource type="Script" uid="uid://b1h8r5irryxcx" path="res://scripts/components/PlayerSfxComponent.cs" id="49_qec3q"] [ext_resource type="Script" uid="uid://b1h8r5irryxcx" path="res://scripts/components/PlayerSfxComponent.cs" id="49_qec3q"]
[ext_resource type="Script" uid="uid://b2aanqykvdnev" path="res://scripts/components/PlayerGraphicsComponent.cs" id="50_dhjci"] [ext_resource type="Script" uid="uid://b2aanqykvdnev" path="res://scripts/components/PlayerGraphicsComponent.cs" id="50_dhjci"]
@@ -308,3 +312,23 @@ metadata/_custom_type_script = "uid://c00siqtssccr6"
[node name="PacXonTrailComponent" type="Line2D" parent="."] [node name="PacXonTrailComponent" type="Line2D" parent="."]
script = ExtResource("44_uno3u") script = ExtResource("44_uno3u")
metadata/_custom_type_script = "uid://cmk4m7mplqnrm" metadata/_custom_type_script = "uid://cmk4m7mplqnrm"
[node name="Feet" type="Marker2D" parent="."]
position = Vector2(0, 16)
[node name="FootstepGfx" type="Node2D" parent="." node_paths=PackedStringArray("_controller", "_marker")]
script = ExtResource("46_6n1ss")
_particles = ExtResource("45_bl1gx")
_controller = NodePath("..")
_marker = NodePath("../Feet")
_stepInterval = 0.4
_stepIntervalRandomness = 0.15
_minMoveSpeed = 4.0
_randomOffsetRange = 0.3
metadata/_custom_type_script = "uid://d3ksrjt1ek4gi"
[node name="JumpGfxComponent" type="Node2D" parent="." node_paths=PackedStringArray("Controller")]
script = ExtResource("47_oefns")
ParticleScene = ExtResource("48_bnap0")
Controller = NodePath("..")
metadata/_custom_type_script = "uid://bpopfy6m4a0br"

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@@ -0,0 +1,39 @@
[gd_scene load_steps=6 format=3 uid="uid://qo2ngbnkix85"]
[sub_resource type="Gradient" id="Gradient_qxp43"]
offsets = PackedFloat32Array(0, 0.289256, 0.790634)
colors = PackedColorArray(0.635294, 1, 0.952941, 1, 0.380392, 0.827451, 0.890196, 1, 0.188235, 0.317647, 0.509804, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_1jx8o"]
gradient = SubResource("Gradient_qxp43")
use_hdr = true
[sub_resource type="Curve" id="Curve_8fwqm"]
_data = [Vector2(0.251928, 1), 0.0, -3.43942, 0, 0, Vector2(1, 0.340954), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_365fl"]
curve = SubResource("Curve_8fwqm")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wfuta"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(10, 1, 1)
angle_min = -45.0
angle_max = 45.0
direction = Vector3(0, 1, 0)
spread = 15.0
initial_velocity_min = 5.0
initial_velocity_max = 10.0
gravity = Vector3(0, 98, 0)
scale_curve = SubResource("CurveTexture_365fl")
color_ramp = SubResource("GradientTexture1D_1jx8o")
[node name="BounceGFX" type="GPUParticles2D"]
emitting = false
amount = 52
one_shot = true
explosiveness = 1.0
fixed_fps = 24
collision_base_size = 3.32
process_material = SubResource("ParticleProcessMaterial_wfuta")

View File

@@ -0,0 +1,52 @@
[gd_scene load_steps=7 format=3 uid="uid://de5emerpbiknb"]
[ext_resource type="Script" uid="uid://v7tt4w6bejux" path="res://scripts/components/CleanupComponent.cs" id="1_lnlfk"]
[sub_resource type="Curve" id="Curve_lnlfk"]
_data = [Vector2(0.00771208, 1), 0.0, 0.0, 0, 0, Vector2(0.347044, 0.89662), -1.20644, -1.20644, 0, 0, Vector2(1, 0.0114315), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_a3r26"]
curve = SubResource("Curve_lnlfk")
[sub_resource type="Curve" id="Curve_et0te"]
_data = [Vector2(0, 1), 0.0, -2.46687, 0, 0, Vector2(0.192802, 0.6834), 0.0, 0.0, 0, 0, Vector2(0.449871, 1), -0.471266, -0.471266, 0, 0, Vector2(1, 0), -3.06444, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_lnlfk"]
width = 2048
curve = SubResource("Curve_et0te")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_a3r26"]
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 1.0
direction = Vector3(0, -1, 0)
spread = 0.93
flatness = 1.0
initial_velocity_min = 11.0
initial_velocity_max = 11.0
angular_velocity_min = -80.0
angular_velocity_max = -80.0
gravity = Vector3(0, 0, 0)
scale_min = 1.25
scale_max = 1.75
scale_curve = SubResource("CurveTexture_lnlfk")
color = Color(0.47451, 0.47451, 0.47451, 1)
alpha_curve = SubResource("CurveTexture_a3r26")
[node name="FootStepGfx" type="GPUParticles2D"]
emitting = false
amount = 42
lifetime = 2.0
one_shot = true
speed_scale = 2.0
explosiveness = 1.0
fixed_fps = 24
process_material = SubResource("ParticleProcessMaterial_a3r26")
[node name="CleanupComponent" type="Node" parent="."]
script = ExtResource("1_lnlfk")
metadata/_custom_type_script = "uid://v7tt4w6bejux"
[connection signal="finished" from="." to="CleanupComponent" method="CleanUp"]

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@@ -0,0 +1,52 @@
[gd_scene load_steps=7 format=3 uid="uid://bqhondao5bm6k"]
[ext_resource type="Script" uid="uid://v7tt4w6bejux" path="res://scripts/components/CleanupComponent.cs" id="1_0051n"]
[sub_resource type="Curve" id="Curve_0051n"]
_data = [Vector2(0.00771208, 1), 0.0, 0.0, 0, 0, Vector2(0.347044, 0.89662), -1.20644, -1.20644, 0, 0, Vector2(1, 0.0114315), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_oxugj"]
curve = SubResource("Curve_0051n")
[sub_resource type="Curve" id="Curve_cc2b5"]
_data = [Vector2(0, 1), 0.0, -2.46687, 0, 0, Vector2(0.192802, 0.6834), 0.0, 0.0, 0, 0, Vector2(0.449871, 1), -0.471266, -0.471266, 0, 0, Vector2(1, 0), -3.06444, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_qdic5"]
width = 2048
curve = SubResource("Curve_cc2b5")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vwfwg"]
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 2.25
angle_min = 23.1
angle_max = 107.8
direction = Vector3(0, 1, 0)
spread = 4.0
initial_velocity_min = 8.0
initial_velocity_max = 8.0
angular_velocity_min = -80.0
angular_velocity_max = -80.0
gravity = Vector3(0, 0, 0)
scale_min = 3.0
scale_max = 4.0
scale_curve = SubResource("CurveTexture_qdic5")
alpha_curve = SubResource("CurveTexture_oxugj")
[node name="FootStepGfx" type="GPUParticles2D"]
emitting = false
amount = 64
lifetime = 2.0
one_shot = true
speed_scale = 4.0
explosiveness = 1.0
fixed_fps = 24
process_material = SubResource("ParticleProcessMaterial_vwfwg")
[node name="CleanupComponent" type="Node" parent="."]
script = ExtResource("1_0051n")
metadata/_custom_type_script = "uid://v7tt4w6bejux"
[connection signal="finished" from="." to="CleanupComponent" method="CleanUp"]

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@@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=15 format=3 uid="uid://bc5a20s6kuy8e"] [gd_resource type="TileSet" load_steps=16 format=3 uid="uid://bc5a20s6kuy8e"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ej5iv"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ej5iv"]
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_31a0q"] [ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_31a0q"]
@@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/entities/collapsing_bridge.tscn" id="3_x63lh"] [ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/entities/collapsing_bridge.tscn" id="3_x63lh"]
[ext_resource type="PackedScene" uid="uid://bargnp4twtmxg" path="res://objects/entities/big_coin.tscn" id="4_ov0dn"] [ext_resource type="PackedScene" uid="uid://bargnp4twtmxg" path="res://objects/entities/big_coin.tscn" id="4_ov0dn"]
[ext_resource type="PackedScene" uid="uid://buff711j0f2ph" path="res://objects/entities/spike_wheel.tscn" id="4_x63lh"] [ext_resource type="PackedScene" uid="uid://buff711j0f2ph" path="res://objects/entities/spike_wheel.tscn" id="4_x63lh"]
[ext_resource type="PackedScene" uid="uid://c0j1yun5s7kns" path="res://objects/entities/bouncing_mushroom.tscn" id="5_ov0dn"]
[ext_resource type="PackedScene" uid="uid://d08dfqmirnd66" path="res://objects/entities/big_treasure.tscn" id="5_xxibl"] [ext_resource type="PackedScene" uid="uid://d08dfqmirnd66" path="res://objects/entities/big_treasure.tscn" id="5_xxibl"]
[ext_resource type="PackedScene" uid="uid://073ts5cxtwbl" path="res://objects/entities/treasure.tscn" id="6_fmgww"] [ext_resource type="PackedScene" uid="uid://073ts5cxtwbl" path="res://objects/entities/treasure.tscn" id="6_fmgww"]
[ext_resource type="PackedScene" uid="uid://cm3rixnnev1pg" path="res://objects/entities/jump_pad.tscn" id="7_0kjxj"] [ext_resource type="PackedScene" uid="uid://cm3rixnnev1pg" path="res://objects/entities/jump_pad.tscn" id="7_0kjxj"]
@@ -149,6 +150,7 @@ scenes/8/scene = ExtResource("9_at40q")
scenes/9/scene = ExtResource("10_ivcjr") scenes/9/scene = ExtResource("10_ivcjr")
scenes/10/scene = ExtResource("3_31a0q") scenes/10/scene = ExtResource("3_31a0q")
scenes/11/scene = ExtResource("4_x63lh") scenes/11/scene = ExtResource("4_x63lh")
scenes/12/scene = ExtResource("5_ov0dn")
[resource] [resource]
physics_layer_0/collision_layer = 1 physics_layer_0/collision_layer = 1

157
scenes/level_village_5.tscn Normal file

File diff suppressed because one or more lines are too long

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@@ -0,0 +1,55 @@
using Godot;
namespace Mr.BrickAdventures.scripts.components;
[GlobalClass]
public partial class FootstepGfx : Node2D
{
[Export] private PackedScene _particles;
[Export] private PlayerController _controller;
[Export] private Marker2D _marker;
[ExportGroup("Footstep Settings")]
[Export] private double _stepInterval = 0.5; // Time in seconds between steps
[Export] private double _stepIntervalRandomness = 0.1; // Randomness factor for step interval
[Export] private double _minMoveSpeed = 10.0; // Minimum speed to trigger footsteps
[Export] private double _randomOffsetRange = 5.0; // Range for random offset
private double _timeSinceLastStep = 0.0;
public override void _PhysicsProcess(double delta)
{
if (_controller == null || _particles == null) return;
var canMakeFootstep = _controller.IsOnFloor() && _controller.Velocity.Length() >= _minMoveSpeed;
if (canMakeFootstep)
{
_timeSinceLastStep += delta;
var randomFactor = GD.RandRange(-_stepIntervalRandomness, _stepIntervalRandomness);
var adjustedStepInterval = _stepInterval + randomFactor;
if (_timeSinceLastStep >= adjustedStepInterval)
{
SpawnFootstep();
_timeSinceLastStep = 0.0;
}
}
else
{
_timeSinceLastStep = 0.0;
}
}
private void SpawnFootstep()
{
if (_marker == null) return;
var randomOffset = new Vector2(
(float)GD.RandRange(-_randomOffsetRange, _randomOffsetRange),
(float)GD.RandRange(-_randomOffsetRange, _randomOffsetRange)
);
var newParticles = _particles.Instantiate<GpuParticles2D>();
newParticles.GlobalPosition = _marker.GlobalPosition + randomOffset;
GetTree().CurrentScene.AddChild(newParticles);
newParticles.Emitting = true;
}
}

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@@ -0,0 +1 @@
uid://d3ksrjt1ek4gi

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@@ -0,0 +1,35 @@
using Godot;
namespace Mr.BrickAdventures.scripts.components;
[GlobalClass]
public partial class JumpGfxComponent : Node2D
{
[Export] public PackedScene ParticleScene { get; set; }
[Export] public PlayerController Controller { get; set; }
public override void _Ready()
{
if (Controller == null)
{
GD.PrintErr("JumpGfxComponent must have a reference to a PlayerController.");
SetProcess(false);
return;
}
Controller.JumpInitiated += OnJumpInitiated;
}
private void OnJumpInitiated()
{
SpawnGfx();
}
private void SpawnGfx()
{
var particleInstance = ParticleScene.Instantiate<GpuParticles2D>();
particleInstance.GlobalPosition = GlobalPosition;
GetTree().CurrentScene.AddChild(particleInstance);
particleInstance.Emitting = true;
}
}

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@@ -0,0 +1 @@
uid://bpopfy6m4a0br

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@@ -11,6 +11,7 @@ public partial class JumpPadComponent : Node
[Export] public Sprite2D Sprite { get; set; } [Export] public Sprite2D Sprite { get; set; }
[Export] public int StartAnimationIndex { get; set; } = 0; [Export] public int StartAnimationIndex { get; set; } = 0;
[Export] public float AnimationDuration { get; set; } = 0.5f; [Export] public float AnimationDuration { get; set; } = 0.5f;
[Export] public GpuParticles2D Particles { get; set; }
public override void _Ready() public override void _Ready()
{ {
@@ -27,6 +28,7 @@ public partial class JumpPadComponent : Node
_ = HandleLaunchPadAnimation(); _ = HandleLaunchPadAnimation();
player.Velocity = new Vector2(player.Velocity.X, -JumpForce); player.Velocity = new Vector2(player.Velocity.X, -JumpForce);
player.EmitSignal(PlayerController.SignalName.JumpInitiated); player.EmitSignal(PlayerController.SignalName.JumpInitiated);
Particles?.Restart();
} }
private async Task HandleLaunchPadAnimation() private async Task HandleLaunchPadAnimation()

Binary file not shown.

After

Width:  |  Height:  |  Size: 479 B

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bu0yv6rktj221"
path="res://.godot/imported/bouncing_mushroom.png-60ba3b31dc13cf870987497004bff09d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/bouncing_mushroom.png"
dest_files=["res://.godot/imported/bouncing_mushroom.png-60ba3b31dc13cf870987497004bff09d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1