Add minimum jump height, fire rate configuration, and improve throw input handling
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@@ -284,6 +284,7 @@ script = ExtResource("38_o1ihh")
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health_component = NodePath("../HealthComponent")
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sprite = NodePath("../Graphics/Root/Base")
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platform_movement = NodePath("../Movements/PlatformMovement")
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min_jump_height = 100.0
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jump_reduction_percentage = 0.15
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[connection signal="on_death" from="HealthComponent" to="PlayerDeathComponent" method="_on_health_component_on_death"]
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