Add minimum jump height, fire rate configuration, and improve throw input handling

This commit is contained in:
2025-05-29 01:33:54 +02:00
parent 9b6a4f38bd
commit df154a786c
5 changed files with 9 additions and 2 deletions

View File

@@ -1,6 +1,6 @@
class_name TapThrowInputResource
extends ThrowInputResource
func process_input(event: InputEvent) -> void:
if event.is_action_pressed("attack"):
func update(_delta: float) -> void:
if Input.is_action_pressed("attack"):
throw_requested.emit(1.0)