Add minimum jump height, fire rate configuration, and improve throw input handling

This commit is contained in:
2025-05-29 01:33:54 +02:00
parent 9b6a4f38bd
commit df154a786c
5 changed files with 9 additions and 2 deletions

View File

@@ -32,6 +32,8 @@ func _ready() -> void:
else:
continue_button.disabled = false
continue_button.grab_focus()
func _on_new_game_button_pressed() -> void:
if gm: