Add new components: CannotStompComponent, SkillUnlockedComponent, SpaceshipEnterComponent, SpaceshipExitComponent, SpinComponent, StompDamageComponent, StraightMotionComponent, TerrainHitFx, TooltipComponent, TrailComponent, and UnlockOnRequirementComponent

This commit is contained in:
2025-08-12 12:19:18 +02:00
parent ef4d128869
commit dfa8a17ba1
13 changed files with 332 additions and 2 deletions

View File

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using System;
using System.Collections.Generic;
using System.Linq;
using Godot;
namespace Mr.BrickAdventures.scripts.components;
public partial class TerrainHitFx : Node
{
private List<GpuParticles2D> _gpuParticles = [];
public override void _Ready()
{
if (Owner is GpuParticles2D gpuParticle) _gpuParticles.Add(gpuParticle);
foreach (var child in GetChildren())
{
if (child is GpuParticles2D p)
{
_gpuParticles.Add(p);
}
}
}
public void TriggerFx()
{
foreach (var fx in _gpuParticles.Where(fx => fx != null))
{
fx.Restart();
fx.Emitting = true;
}
}
}