Add EventBus, SpeedRunManager, and GhostManager; implement ghost recording and playback features
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scripts/GhostFrame.cs
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9
scripts/GhostFrame.cs
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using Godot;
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namespace Mr.BrickAdventures.scripts;
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public partial class GhostFrame : GodotObject
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{
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public double Timestamp { get; set; }
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public Vector2 Position { get; set; }
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}
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