Add EnemyControllerComponent and PeriodicShootingComponent; implement enemy shooting behavior and bullet spawning
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@@ -65,7 +65,6 @@ polygon = PackedVector2Array(-214, -1594, 571, -1596, 571, 321, -220, 317)
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[node name="WorldEnvironment" parent="." instance=ExtResource("2_yd68a")]
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[node name="UI Layer" parent="." instance=ExtResource("3_qbt57")]
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visible = false
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[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
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Health = NodePath("../../Brick Player/HealthComponent")
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@@ -124,7 +123,7 @@ tile_map_data = PackedByteArray("AAAjABMAAQAEAAMAAAAjABIAAQAEAAIAAAAjABEAAQAEAAI
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tile_set = ExtResource("9_tmn5u")
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[node name="Entities layer" type="TileMapLayer" parent="."]
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tile_map_data = PackedByteArray("AAANAAEAAQAAAAAADAA=")
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tile_map_data = PackedByteArray("AAANAAEAAQAAAAAADAAWAPP/AQAAAAAADAAYAAIAAQAAAAAADQA=")
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tile_set = ExtResource("10_yka2u")
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[node name="Foreground layer" type="TileMapLayer" parent="."]
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