Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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@@ -90,7 +90,7 @@ color_ramp = SubResource("GradientTexture1D_lgb3u")
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[node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("MovementAbilitiesContainer") groups=["player"]]
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collision_layer = 4
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collision_mask = 43
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collision_mask = 107
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script = ExtResource("1_yysbb")
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MovementAbilitiesContainer = NodePath("Movements")
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GroundMovementScene = ExtResource("2_oefns")
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