Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)

This commit is contained in:
2025-08-31 15:17:11 +02:00
committed by GitHub
parent bd40c797d4
commit ead52f6d51
89 changed files with 682 additions and 7 deletions

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[gd_scene load_steps=2 format=3 uid="uid://cdeh7wfc62fr4"]
[ext_resource type="Script" uid="uid://5fyepa666cc8" path="res://scripts/components/BrickArmorSkillComponent.cs" id="1_i7tox"]
[node name="BrickArmorSkillComponent" type="Node"]
script = ExtResource("1_i7tox")
metadata/_custom_type_script = "uid://5fyepa666cc8"

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[gd_scene load_steps=3 format=3 uid="uid://blwk5qduvdnxv"]
[ext_resource type="Script" uid="uid://dbiu2qrr8sprx" path="res://scripts/components/BrickShieldSkillComponent.cs" id="1_gjjt4"]
[ext_resource type="PackedScene" uid="uid://c6rgh0qn4jqlc" path="res://objects/items/shield.tscn" id="2_wjvuq"]
[node name="BrickShieldSkillComponent" type="Node"]
script = ExtResource("1_gjjt4")
ShieldScene = ExtResource("2_wjvuq")
metadata/_custom_type_script = "uid://dbiu2qrr8sprx"

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[gd_scene load_steps=3 format=3 uid="uid://dwaxbojb44a6l"]
[ext_resource type="Script" uid="uid://c61jxwtgiuqsy" path="res://scripts/components/DoubleJumpSkillComponent.cs" id="1_d8v8j"]
[ext_resource type="PackedScene" uid="uid://bktuhojquwesl" path="res://objects/movement_abilities/double_jump.tscn" id="2_romvo"]
[node name="DoubleJumpSkill" type="Node"]
script = ExtResource("1_d8v8j")
_doubleJumpAbilityScene = ExtResource("2_romvo")
metadata/_custom_type_script = "uid://c61jxwtgiuqsy"

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[gd_scene load_steps=3 format=3 uid="uid://lu3wvpqefekn"]
[ext_resource type="Script" uid="uid://3sclg5kdjg13" path="res://scripts/components/GroundPoundSkillComponent.cs" id="1_gx4wb"]
[ext_resource type="PackedScene" uid="uid://d0074by8ith81" path="res://objects/fxs/shockwave.tscn" id="2_3vdwu"]
[node name="GroundPoundSkillComponent" type="Node"]
script = ExtResource("1_gx4wb")
ShockwaveScene = ExtResource("2_3vdwu")
metadata/_custom_type_script = "uid://3sclg5kdjg13"

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[gd_scene load_steps=2 format=3 uid="uid://dtxkjif7prm70"]
[ext_resource type="Script" uid="uid://dl7vthhurirwc" path="res://scripts/components/XRayVisionSkillComponent.cs" id="1_ebn6n"]
[node name="XRayVisionSkillComponent" type="Node"]
script = ExtResource("1_ebn6n")
SecretLayer = 2
metadata/_custom_type_script = "uid://dl7vthhurirwc"