Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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objects/player_skills/ground_pound_skill_component.tscn
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objects/player_skills/ground_pound_skill_component.tscn
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@@ -0,0 +1,9 @@
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[gd_scene load_steps=3 format=3 uid="uid://lu3wvpqefekn"]
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[ext_resource type="Script" uid="uid://3sclg5kdjg13" path="res://scripts/components/GroundPoundSkillComponent.cs" id="1_gx4wb"]
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[ext_resource type="PackedScene" uid="uid://d0074by8ith81" path="res://objects/fxs/shockwave.tscn" id="2_3vdwu"]
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[node name="GroundPoundSkillComponent" type="Node"]
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script = ExtResource("1_gx4wb")
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ShockwaveScene = ExtResource("2_3vdwu")
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metadata/_custom_type_script = "uid://3sclg5kdjg13"
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