Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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objects/player_skills/x_ray_vision_skill_component.tscn
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8
objects/player_skills/x_ray_vision_skill_component.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dtxkjif7prm70"]
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[ext_resource type="Script" uid="uid://dl7vthhurirwc" path="res://scripts/components/XRayVisionSkillComponent.cs" id="1_ebn6n"]
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[node name="XRayVisionSkillComponent" type="Node"]
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script = ExtResource("1_ebn6n")
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SecretLayer = 2
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metadata/_custom_type_script = "uid://dl7vthhurirwc"
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