Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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@@ -4,6 +4,7 @@ using Mr.BrickAdventures.Autoloads;
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namespace Mr.BrickAdventures.scripts.components;
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[GlobalClass]
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public partial class HealthComponent : Node2D
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{
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[Export] public float Health { get; set; } = 1.0f;
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