Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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@@ -2,6 +2,7 @@ using Godot;
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namespace Mr.BrickAdventures.scripts.components;
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[GlobalClass]
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public partial class LaunchComponent : Node2D
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{
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[Export] public Vector2 InitialDirection { get; set; } = Vector2.Right;
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