Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)
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@@ -2,6 +2,7 @@ using Godot;
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namespace Mr.BrickAdventures.scripts.components;
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[GlobalClass]
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public partial class SpaceshipExitComponent : Area2D
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{
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[Signal] public delegate void SpaceshipExitEventHandler();
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