Add new skills: Double Jump, Ground Pound, Brick Armor, and Brick Shield; implement skill removal signal in SkillManager (#11)

This commit is contained in:
2025-08-31 15:17:11 +02:00
committed by GitHub
parent bd40c797d4
commit ead52f6d51
89 changed files with 682 additions and 7 deletions

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@@ -11,6 +11,7 @@ public partial class StatusEffect : GodotObject
public Timer Timer { get; set; }
}
[GlobalClass]
public partial class StatusEffectComponent : Node
{
private List<StatusEffect> _activeEffects = [];