Add ice effect component to enemies and adjust collapsing bridge collapse time
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@@ -40,9 +40,8 @@ to_collapse_timer = NodePath("../ToCollapseTimer")
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reset_timer = NodePath("../ResetTimer")
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sprite2d = NodePath("../Sprite2D")
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collision_shape = NodePath("../CollisionShape2D")
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collapse_time = 2.0
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collapse_time = 0.75
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reset_time = 3.0
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anim_time = 0.5
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[connection signal="body_entered" from="Collapsable detector" to="CollapsableComponent" method="_on_collapsable_detector_body_entered"]
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[connection signal="body_exited" from="Collapsable detector" to="CollapsableComponent" method="_on_collapsable_detector_body_exited"]
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