Add ice effect component to enemies and adjust collapsing bridge collapse time
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11
shaders/shine_shader.tres
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11
shaders/shine_shader.tres
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://d1m2qrclercr"]
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[ext_resource type="Shader" path="res://shaders/shine_shader.gdshader" id="1_a47lf"]
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[resource]
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shader = ExtResource("1_a47lf")
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shader_parameter/shine_color = Color(1, 1, 1, 1)
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shader_parameter/shine_speed = -1.0
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shader_parameter/shine_size = 0.011
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shader_parameter/shine_frequency = 3.0
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shader_parameter/shine_angle_deg = 45.0
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