refactor: enhance GameStateStore integration and improve skill management
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16
scripts/State/GhostSaveData.cs
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16
scripts/State/GhostSaveData.cs
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using System.Collections.Generic;
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namespace Mr.BrickAdventures.scripts.State;
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public class GhostSaveData
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{
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public double BestTime { get; set; }
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public List<GhostFrameDto> Frames { get; set; } = new();
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}
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public class GhostFrameDto
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{
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public double Timestamp { get; set; }
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public float X { get; set; }
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public float Y { get; set; }
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}
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