refactor: enhance GameStateStore integration and improve skill management
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@@ -53,7 +53,7 @@ public partial class PauseMenu : Control
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private void OnMainMenuPressed()
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{
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GameManager.ResumeGame();
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GameManager.ResetCurrentSessionState();
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GameStateStore.Instance?.ResetSession();
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GetTree().ChangeSceneToPacked(MainMenuScene);
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}
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