Add sound effects for player actions and collectables

This commit is contained in:
2025-04-26 02:15:23 +02:00
parent 8959fd4b9f
commit f01645c094
46 changed files with 897 additions and 1058 deletions

View File

@@ -29,7 +29,6 @@ func _on_body_entered(body: Node2D) -> void:
func activate() -> void:
print("Lever activated.")
activated.emit()
sprite2d.frame = start_animation_index + 1
var timer := get_tree().create_timer(animation_duration)