Add level progression and UI updates; implement death screen and marketplace features

This commit is contained in:
2025-05-16 16:42:48 +02:00
parent 760ea15be1
commit f39cf573c0
16 changed files with 212 additions and 24 deletions

View File

@@ -1,11 +1,12 @@
[gd_scene load_steps=3 format=3 uid="uid://b4eifkc31jsun"]
[gd_scene load_steps=4 format=3 uid="uid://b4eifkc31jsun"]
[ext_resource type="Script" uid="uid://dd30bgqiagi25" path="res://scripts/game_manager.gd" id="1_58t7u"]
[ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/level_village_1.tscn" id="2_bentb"]
[ext_resource type="PackedScene" uid="uid://chqb11pfoqmeb" path="res://scenes/level_village_2.tscn" id="3_ajlkg"]
[node name="GameManager" type="Node"]
script = ExtResource("1_58t7u")
level_scenes = Array[PackedScene]([ExtResource("2_bentb")])
level_scenes = Array[PackedScene]([ExtResource("2_bentb"), ExtResource("3_ajlkg")])
player_state = {
"coins": 0,
"current_level": 0,