Add level progression and UI updates; implement death screen and marketplace features

This commit is contained in:
2025-05-16 16:42:48 +02:00
parent 760ea15be1
commit f39cf573c0
16 changed files with 212 additions and 24 deletions

View File

@@ -1,9 +1,10 @@
[gd_resource type="Resource" script_class="SkillData" load_steps=5 format=3 uid="uid://cx5fsbexblp60"]
[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://cx5fsbexblp60"]
[ext_resource type="PackedScene" uid="uid://bcmx07k12gcsc" path="res://objects/entities/ice_brick.tscn" id="1_ci3d1"]
[ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_rflri"]
[ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="2_hsgyv"]
[ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="2_pspkt"]
[ext_resource type="Texture2D" uid="uid://c1qaxspv8aemf" path="res://sprites/ice_brick_skill_icon.png" id="3_6btth"]
[resource]
script = ExtResource("2_pspkt")
@@ -17,3 +18,4 @@ config = {
"timer": NodePath("ThrowTimer")
}
cost = 150
icon = ExtResource("3_6btth")