Add fade away component, simple AI and shooting
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@@ -367,7 +367,7 @@ texture = ExtResource("1")
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[resource]
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physics_layer_0/collision_layer = 1
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physics_layer_0/collision_mask = 5
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physics_layer_0/collision_mask = 13
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terrain_set_0/mode = 0
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terrain_set_0/terrain_0/name = "Village 0"
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terrain_set_0/terrain_0/color = Color(0.520131, 0.153738, 0.75213, 1)
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