Refactor console and scene structure; update resource paths and add configuration handling
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scripts/settings_menu.gd
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scripts/settings_menu.gd
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class_name SettingsMenu
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extends Node
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@export var input_settings_scene: PackedScene = preload("res://objects/ui/input_settings.tscn")
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@export var audio_settings_scene: PackedScene
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@export var display_settings_scene: PackedScene
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@export var gameplay_settings_scene: PackedScene
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@export var settings_menu_control: Control
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