From fd54e16bf4abcd20f21e86b58bbb8c78a04d9b88 Mon Sep 17 00:00:00 2001 From: Gabriel Kaszewski Date: Thu, 19 Mar 2026 03:18:46 +0100 Subject: [PATCH] fix: make GamepadDeadzone/Sensitivity/WindowMode/Resolution setters public --- Autoloads/SettingsManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Autoloads/SettingsManager.cs b/Autoloads/SettingsManager.cs index 5a581a3..93c7722 100644 --- a/Autoloads/SettingsManager.cs +++ b/Autoloads/SettingsManager.cs @@ -7,10 +7,10 @@ public partial class SettingsManager : Node { public static SettingsManager Instance { get; private set; } - public float GamepadDeadzone { get; private set; } = 0.2f; - public float GamepadSensitivity { get; private set; } = 1.0f; - public string WindowMode { get; private set; } = "fullscreen"; - public Vector2I Resolution { get; private set; } = new Vector2I(1920, 1080); + public float GamepadDeadzone { get; set; } = 0.2f; + public float GamepadSensitivity { get; set; } = 1.0f; + public string WindowMode { get; set; } = "fullscreen"; + public Vector2I Resolution { get; set; } = new Vector2I(1920, 1080); private static readonly List CuratedResolutions = new() {