fix: Standardize healing text display to match damage text formatting.

This commit is contained in:
2026-01-31 16:47:54 +01:00
parent 92f3e7d7b9
commit fda544d0f1

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@@ -22,7 +22,7 @@ public partial class FloatingTextManager : Node
public void ShowHeal(float amount, Vector2 position) public void ShowHeal(float amount, Vector2 position)
{ {
var text = $"+{Mathf.Round(amount)}"; var text = $"+{Mathf.Round(amount * 100f).ToString(CultureInfo.InvariantCulture)}";
CreateFloatingText(text, position, HealColor); CreateFloatingText(text, position, HealColor);
} }