fix: Standardize healing text display to match damage text formatting.

This commit is contained in:
2026-01-31 16:47:54 +01:00
parent 92f3e7d7b9
commit fda544d0f1

View File

@@ -22,7 +22,7 @@ public partial class FloatingTextManager : Node
public void ShowHeal(float amount, Vector2 position)
{
var text = $"+{Mathf.Round(amount)}";
var text = $"+{Mathf.Round(amount * 100f).ToString(CultureInfo.InvariantCulture)}";
CreateFloatingText(text, position, HealColor);
}