Compare commits
2 Commits
98b3202361
...
a8ff492aed
Author | SHA1 | Date | |
---|---|---|---|
a8ff492aed | |||
aa73e54b3e |
@@ -2,6 +2,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACamera2D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FSourcesCache_003Fa2e12a1a67ad701a97608de6be85250e3e353951ecf8058a02c703490c753_003FCamera2D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACanvasItem_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fef7b819b226fab796d1dfe66d415dd7510bcac87675020ddb8f03a828e763_003FCanvasItem_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACecovym_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Ftmp_003FJetBrainsPerUserTemp_002D1000_002D1_003FSandboxFiles_003FSadijuw_003FCecovym_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACharacterBody2D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FSourcesCache_003Fbba0bbd7a98ee58286e9484fbe86e01afff6232283f6efd3556eb7116453_003FCharacterBody2D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACollisionShape2D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F2ca9b7334678f5c97c7c2a9fbe4837be71cae11b6a30408dd4791b18f997e4a_003FCollisionShape2D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACSharpInstanceBridge_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F94701b444afa4c3d9a7a53ebcaa35fd1583c00_003F14_003F4b4ade3f_003FCSharpInstanceBridge_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ADelegateUtils_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F94701b444afa4c3d9a7a53ebcaa35fd1583c00_003F08_003F45f75e10_003FDelegateUtils_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
|
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=25 format=3 uid="uid://bockkmyn8il4c"]
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||||
[gd_scene load_steps=26 format=3 uid="uid://bockkmyn8il4c"]
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||||
|
||||
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_hh6y0"]
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||||
[ext_resource type="Texture2D" uid="uid://duxx56wxmjoxd" path="res://sprites/basic_enemy.png" id="2_laaj3"]
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||||
@@ -14,6 +14,7 @@
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||||
[ext_resource type="AudioStream" uid="uid://b3tsqhr06pbrs" path="res://sfx/enemy_hurt.wav" id="14_ndloc"]
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||||
[ext_resource type="AudioStream" uid="uid://dyev46uqusimi" path="res://sfx/shoot.wav" id="15_cg63s"]
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||||
[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="16_jqaq6"]
|
||||
[ext_resource type="Script" uid="uid://cgfynrn68lp12" path="res://scripts/components/KnockbackComponent.cs" id="17_ih01d"]
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||||
[ext_resource type="PackedScene" uid="uid://ck6nml06tm6ue" path="res://objects/fxs/ice_fx.tscn" id="17_o7qsb"]
|
||||
[ext_resource type="PackedScene" uid="uid://b12tppjkkqpt4" path="res://objects/fxs/hit_particles.tscn" id="18_v861c"]
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||||
|
||||
@@ -172,3 +173,7 @@ visible = false
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||||
[node name="HitParticles" parent="." instance=ExtResource("18_v861c")]
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position = Vector2(0, 1)
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||||
process_material = SubResource("ParticleProcessMaterial_pxaaa")
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||||
|
||||
[node name="KnockbackComponent" type="Node" parent="."]
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script = ExtResource("17_ih01d")
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||||
metadata/_custom_type_script = "uid://cgfynrn68lp12"
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||||
|
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=52 format=3 uid="uid://bqi5s710xb1ju"]
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||||
[gd_scene load_steps=54 format=3 uid="uid://bqi5s710xb1ju"]
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||||
|
||||
[ext_resource type="Script" uid="uid://csel4s0e4g5uf" path="res://scripts/components/PlayerController.cs" id="1_yysbb"]
|
||||
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
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||||
@@ -16,12 +16,12 @@
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||||
[ext_resource type="PackedScene" uid="uid://chjbi5mgtwhsh" path="res://objects/movement_abilities/wall_jump_ability.tscn" id="7_bnap0"]
|
||||
[ext_resource type="Script" uid="uid://ck6kmnbwhsttt" path="res://scripts/components/Movement/OneWayPlatformAbility.cs" id="7_uno3u"]
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||||
[ext_resource type="Texture2D" uid="uid://dhkwyv6ayb5qb" path="res://sprites/flying_ship.png" id="8_6lsog"]
|
||||
[ext_resource type="PackedScene" uid="uid://dre1vit1m4d2n" path="res://objects/movement_abilities/grid_movement_ability.tscn" id="8_xuhvf"]
|
||||
[ext_resource type="Script" uid="uid://dy78ak8eykw6e" path="res://scripts/components/FlipComponent.cs" id="9_yysbb"]
|
||||
[ext_resource type="Script" uid="uid://mnjg3p0aw1ow" path="res://scripts/components/CanPickUpComponent.cs" id="10_yysbb"]
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||||
[ext_resource type="Script" uid="uid://ccqb8kd5m0eh7" path="res://scripts/components/ScoreComponent.cs" id="11_o1ihh"]
|
||||
[ext_resource type="Script" uid="uid://dgb8bqcri7nsj" path="res://scripts/components/HealthComponent.cs" id="12_ur2y5"]
|
||||
[ext_resource type="Script" uid="uid://byw1legrv1ep2" path="res://scripts/components/PlayerDeathComponent.cs" id="13_7til7"]
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||||
[ext_resource type="Script" uid="uid://cgfynrn68lp12" path="res://scripts/components/KnockbackComponent.cs" id="14_e5pae"]
|
||||
[ext_resource type="Script" uid="uid://cecelixl41t3j" path="res://scripts/components/InvulnerabilityComponent.cs" id="15_xuhvf"]
|
||||
[ext_resource type="Script" uid="uid://dvyd26ricriql" path="res://scripts/components/FlashingComponent.cs" id="16_uno3u"]
|
||||
[ext_resource type="Script" uid="uid://dtg6115je7b5s" path="res://scripts/components/StompDamageComponent.cs" id="17_bl1gx"]
|
||||
@@ -39,7 +39,9 @@
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||||
[ext_resource type="PackedScene" uid="uid://dtem8jgcyoqar" path="res://objects/entities/green_laser.tscn" id="36_oxudy"]
|
||||
[ext_resource type="Script" uid="uid://dupnaark1f7gm" path="res://scripts/components/ProgressiveDamageComponent.cs" id="38_dhjci"]
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||||
[ext_resource type="Script" uid="uid://dssa2taiwktis" path="res://scripts/components/Movement/PlayerInputHandler.cs" id="42_e5pae"]
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||||
[ext_resource type="Script" uid="uid://c00siqtssccr6" path="res://scripts/components/PacXonGridInteractor.cs" id="42_xuhvf"]
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||||
[ext_resource type="Script" uid="uid://ceoxet1nqws8w" path="res://scripts/components/SpriteTilterComponent.cs" id="43_xuhvf"]
|
||||
[ext_resource type="Script" uid="uid://cmk4m7mplqnrm" path="res://scripts/components/PacXonTrailComponent.cs" id="44_uno3u"]
|
||||
[ext_resource type="Script" uid="uid://b1h8r5irryxcx" path="res://scripts/components/PlayerSfxComponent.cs" id="49_qec3q"]
|
||||
[ext_resource type="Script" uid="uid://b2aanqykvdnev" path="res://scripts/components/PlayerGraphicsComponent.cs" id="50_dhjci"]
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||||
|
||||
@@ -98,6 +100,7 @@ GravityScene = ExtResource("4_qec3q")
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||||
OneWayPlatformScene = ExtResource("5_dhjci")
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||||
SpaceshipMovementScene = ExtResource("6_721q0")
|
||||
WallJumpScene = ExtResource("7_bnap0")
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||||
GridMovementScene = ExtResource("8_xuhvf")
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||||
metadata/_custom_type_script = "uid://csel4s0e4g5uf"
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||||
|
||||
[node name="Movements" type="Node" parent="."]
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||||
@@ -182,11 +185,6 @@ script = ExtResource("13_7til7")
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||||
DeathSfx = NodePath("../sfx_hurt")
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||||
HealthComponent = NodePath("../HealthComponent")
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||||
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||||
[node name="KnockbackComponent" type="Node" parent="." node_paths=PackedStringArray("HealthComponent")]
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||||
script = ExtResource("14_e5pae")
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||||
KnockbackForce = 1250.0
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||||
HealthComponent = NodePath("../HealthComponent")
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||||
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||||
[node name="InvulnerabilityComponent" type="Node" parent="." node_paths=PackedStringArray("FlashingComponent")]
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||||
script = ExtResource("15_xuhvf")
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||||
FlashingComponent = NodePath("../FlashingComponent Base")
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||||
@@ -302,3 +300,11 @@ script = ExtResource("38_dhjci")
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||||
HealthComponent = NodePath("../HealthComponent")
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||||
Sprite = NodePath("../Graphics/Root/Base")
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||||
metadata/_custom_type_script = "uid://dupnaark1f7gm"
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||||
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||||
[node name="PacXonGridInteractor" type="Node" parent="."]
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||||
script = ExtResource("42_xuhvf")
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||||
metadata/_custom_type_script = "uid://c00siqtssccr6"
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||||
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||||
[node name="PacXonTrailComponent" type="Line2D" parent="."]
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||||
script = ExtResource("44_uno3u")
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||||
metadata/_custom_type_script = "uid://cmk4m7mplqnrm"
|
||||
|
41
objects/entities/cactus.tscn
Normal file
41
objects/entities/cactus.tscn
Normal file
@@ -0,0 +1,41 @@
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||||
[gd_scene load_steps=6 format=3 uid="uid://un55bdc2cg2q"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_1nndd"]
|
||||
[ext_resource type="Script" uid="uid://cgfynrn68lp12" path="res://scripts/components/KnockbackComponent.cs" id="2_bljtt"]
|
||||
[ext_resource type="Script" uid="uid://nhu2xd8611fk" path="res://scripts/components/HazardComponent.cs" id="3_bljtt"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_14ml2"]
|
||||
size = Vector2(14, 15)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4q8oh"]
|
||||
size = Vector2(16, 16)
|
||||
|
||||
[node name="Cactus" type="StaticBody2D"]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
shape = SubResource("RectangleShape2D_14ml2")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_1nndd")
|
||||
hframes = 12
|
||||
vframes = 12
|
||||
frame = 71
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
collision_mask = 12
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(-0.5, 0)
|
||||
shape = SubResource("RectangleShape2D_4q8oh")
|
||||
debug_color = Color(0.285572, 0.422655, 0.118384, 0.42)
|
||||
|
||||
[node name="KnockbackComponent" type="Node" parent="."]
|
||||
script = ExtResource("2_bljtt")
|
||||
metadata/_custom_type_script = "uid://cgfynrn68lp12"
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||||
|
||||
[node name="HazardComponent" type="Node2D" parent="." node_paths=PackedStringArray("KnockbackComponent", "HazardArea")]
|
||||
script = ExtResource("3_bljtt")
|
||||
KnockbackComponent = NodePath("../KnockbackComponent")
|
||||
HazardArea = NodePath("../Area2D")
|
||||
metadata/_custom_type_script = "uid://nhu2xd8611fk"
|
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=27 format=3 uid="uid://bwdlmualj6xbw"]
|
||||
[gd_scene load_steps=28 format=3 uid="uid://bwdlmualj6xbw"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_ep4yr"]
|
||||
[ext_resource type="Texture2D" uid="uid://cu72810eyk4dx" path="res://sprites/enemy-robot.png" id="2_hjtwe"]
|
||||
@@ -18,6 +18,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://dx80ivlvuuew4" path="res://objects/fxs/fire_fx.tscn" id="15_mc6rj"]
|
||||
[ext_resource type="PackedScene" uid="uid://ck6nml06tm6ue" path="res://objects/fxs/ice_fx.tscn" id="16_68hnm"]
|
||||
[ext_resource type="PackedScene" uid="uid://b12tppjkkqpt4" path="res://objects/fxs/hit_particles.tscn" id="18_pxaaa"]
|
||||
[ext_resource type="Script" uid="uid://cgfynrn68lp12" path="res://scripts/components/KnockbackComponent.cs" id="19_xku20"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_pwwji"]
|
||||
size = Vector2(25, 31)
|
||||
@@ -182,3 +183,7 @@ visible = false
|
||||
[node name="HitParticles" parent="." instance=ExtResource("18_pxaaa")]
|
||||
position = Vector2(0, 1)
|
||||
process_material = SubResource("ParticleProcessMaterial_pxaaa")
|
||||
|
||||
[node name="KnockbackComponent" type="Node" parent="."]
|
||||
script = ExtResource("19_xku20")
|
||||
metadata/_custom_type_script = "uid://cgfynrn68lp12"
|
||||
|
31
objects/entities/ghost.tscn
Normal file
31
objects/entities/ghost.tscn
Normal file
@@ -0,0 +1,31 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://b3877xt5upsj2"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dpbpjffbdbovp" path="res://sprites/cap.png" id="1_ksysq"]
|
||||
[ext_resource type="Script" uid="uid://7i20oc4cyabl" path="res://scripts/components/GhostMovementComponent.cs" id="2_0qila"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_0xbgb"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ksysq"]
|
||||
|
||||
[node name="Ghost" type="CharacterBody2D"]
|
||||
collision_layer = 8
|
||||
collision_mask = 5
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_0xbgb")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(2.98023e-08, 0)
|
||||
scale = Vector2(0.609375, 0.78125)
|
||||
texture = ExtResource("1_ksysq")
|
||||
|
||||
[node name="GhostMovementComponent" type="Node2D" parent="."]
|
||||
script = ExtResource("2_0qila")
|
||||
metadata/_custom_type_script = "uid://7i20oc4cyabl"
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
collision_layer = 0
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_ksysq")
|
@@ -53,15 +53,19 @@ ease = 2
|
||||
|
||||
[node name="Brick Player" parent="." instance=ExtResource("1_lbnsn")]
|
||||
|
||||
[node name="HitParticles" parent="Brick Player" index="26"]
|
||||
[node name="HitParticles" parent="Brick Player" index="24"]
|
||||
process_material = SubResource("ParticleProcessMaterial_lgb3u")
|
||||
|
||||
[node name="WorldEnvironment" parent="." instance=ExtResource("1_hb5r3")]
|
||||
|
||||
[node name="UI Layer" parent="." instance=ExtResource("2_lbnsn")]
|
||||
|
||||
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent")]
|
||||
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
|
||||
Health = NodePath("../../Brick Player/HealthComponent")
|
||||
|
||||
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
|
||||
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
|
||||
ComponentsToDisable = [NodePath("../../Brick Player")]
|
||||
|
||||
[node name="Global Light" parent="." instance=ExtResource("3_3732a")]
|
||||
|
||||
|
7
objects/movement_abilities/grid_movement_ability.tscn
Normal file
7
objects/movement_abilities/grid_movement_ability.tscn
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dre1vit1m4d2n"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ctm5glmeu502l" path="res://scripts/components/Movement/GridMovementAbility.cs" id="1_xeoy8"]
|
||||
|
||||
[node name="GridMovementAbility" type="Node"]
|
||||
script = ExtResource("1_xeoy8")
|
||||
metadata/_custom_type_script = "uid://ctm5glmeu502l"
|
@@ -12,6 +12,8 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
focus_neighbor_bottom = NodePath("PanelContainer/MarginContainer/VBoxContainer/ContinueButton")
|
||||
focus_next = NodePath("PanelContainer/MarginContainer/VBoxContainer/ContinueButton")
|
||||
script = ExtResource("1_epxpl")
|
||||
MainMenuControl = NodePath(".")
|
||||
NewGameButton = NodePath("PanelContainer/MarginContainer/VBoxContainer/NewGameButton")
|
||||
@@ -54,26 +56,42 @@ size_flags_vertical = 3
|
||||
|
||||
[node name="ContinueButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
focus_neighbor_bottom = NodePath("../NewGameButton")
|
||||
focus_next = NodePath("../NewGameButton")
|
||||
text = "CONTINUE_BUTTON"
|
||||
flat = true
|
||||
|
||||
[node name="NewGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
focus_neighbor_top = NodePath("../ContinueButton")
|
||||
focus_neighbor_bottom = NodePath("../SettingsButton")
|
||||
focus_next = NodePath("../SettingsButton")
|
||||
focus_previous = NodePath("../ContinueButton")
|
||||
text = "NEW_GAME_BUTTON"
|
||||
flat = true
|
||||
|
||||
[node name="SettingsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
focus_neighbor_top = NodePath("../NewGameButton")
|
||||
focus_neighbor_bottom = NodePath("../CreditsButton")
|
||||
focus_next = NodePath("../CreditsButton")
|
||||
focus_previous = NodePath("../NewGameButton")
|
||||
text = "SETTINGS_BUTTON"
|
||||
flat = true
|
||||
|
||||
[node name="CreditsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
focus_neighbor_top = NodePath("../SettingsButton")
|
||||
focus_neighbor_bottom = NodePath("../QuitButton")
|
||||
focus_next = NodePath("../QuitButton")
|
||||
focus_previous = NodePath("../SettingsButton")
|
||||
text = "CREDITS_BUTTON"
|
||||
flat = true
|
||||
|
||||
[node name="QuitButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
focus_neighbor_top = NodePath("../CreditsButton")
|
||||
focus_previous = NodePath("../CreditsButton")
|
||||
text = "QUIT_BUTTON"
|
||||
flat = true
|
||||
|
||||
|
@@ -99,6 +99,12 @@ ui_accept={
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
ui_cancel={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
|
@@ -58,7 +58,7 @@ ease = 2
|
||||
[node name="Brick Player" parent="." instance=ExtResource("1_dnj2y")]
|
||||
z_index = 10
|
||||
|
||||
[node name="HitParticles" parent="Brick Player" index="25"]
|
||||
[node name="HitParticles" parent="Brick Player" index="24"]
|
||||
process_material = SubResource("ParticleProcessMaterial_lgb3u")
|
||||
|
||||
[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
|
||||
|
@@ -62,10 +62,10 @@ ease = 2
|
||||
z_index = 1
|
||||
position = Vector2(-203, 9)
|
||||
|
||||
[node name="HitParticles" parent="Brick Player" index="25"]
|
||||
[node name="HitParticles" parent="Brick Player" index="24"]
|
||||
process_material = SubResource("ParticleProcessMaterial_lgb3u")
|
||||
|
||||
[node name="VisibleOnScreenNotifier2D" parent="Brick Player" index="28"]
|
||||
[node name="VisibleOnScreenNotifier2D" parent="Brick Player" index="27"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="WorldEnvironment" parent="." instance=ExtResource("2_ot3dy")]
|
||||
|
159
scenes/pac_xon_mini_game.tscn
Normal file
159
scenes/pac_xon_mini_game.tscn
Normal file
@@ -0,0 +1,159 @@
|
||||
[gd_scene load_steps=18 format=3 uid="uid://bljbcv22gq872"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dx4m2ouyvwkir" path="res://scripts/components/PacXonGridManager.cs" id="1_0g620"]
|
||||
[ext_resource type="Texture2D" uid="uid://bolouq7v3acmx" path="res://sprites/pacxon_tileset.png" id="1_7fq4x"]
|
||||
[ext_resource type="Script" uid="uid://b8lu5pdufiy37" path="res://scripts/PacXonLevel.cs" id="2_lbrge"]
|
||||
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/entities/brick_player.tscn" id="3_tehv8"]
|
||||
[ext_resource type="Texture2D" uid="uid://dedn7c7464pg2" path="res://sprites/brick_pacxon.png" id="5_tn615"]
|
||||
[ext_resource type="PackedScene" uid="uid://b3877xt5upsj2" path="res://objects/entities/ghost.tscn" id="6_8wuxa"]
|
||||
[ext_resource type="Script" uid="uid://d23haq52m7ulv" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="7_7j16a"]
|
||||
[ext_resource type="Script" uid="uid://ccfft4b8rwgbo" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="8_2w5m3"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tn615"]
|
||||
texture = ExtResource("1_7fq4x")
|
||||
0:0/0 = 0
|
||||
1:0/0 = 0
|
||||
2:0/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_8wuxa"]
|
||||
sources/0 = SubResource("TileSetAtlasSource_tn615")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_qb72p"]
|
||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
|
||||
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_lgb3u"]
|
||||
gradient = SubResource("Gradient_qb72p")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_82d6e"]
|
||||
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_xoue7"]
|
||||
curve = SubResource("Curve_82d6e")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_lgb3u"]
|
||||
resource_local_to_scene = true
|
||||
lifetime_randomness = 1.0
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 8.0
|
||||
direction = Vector3(0.1, -0.5, 0)
|
||||
initial_velocity_min = 200.0
|
||||
initial_velocity_max = 400.0
|
||||
gravity = Vector3(0, 80, 0)
|
||||
damping_min = 400.0
|
||||
damping_max = 800.0
|
||||
scale_max = 3.0
|
||||
scale_curve = SubResource("CurveTexture_xoue7")
|
||||
color = Color(0.764706, 0.443137, 0, 1)
|
||||
color_ramp = SubResource("GradientTexture1D_lgb3u")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_uptla"]
|
||||
script = ExtResource("8_2w5m3")
|
||||
duration = 1.0
|
||||
transition = 0
|
||||
ease = 2
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_7j16a"]
|
||||
|
||||
[node name="PacXonMiniGame" type="Node2D"]
|
||||
|
||||
[node name="PacXonGridManager" type="TileMapLayer" parent="."]
|
||||
tile_set = SubResource("TileSet_8wuxa")
|
||||
script = ExtResource("1_0g620")
|
||||
PlayArea = Rect2i(1, 1, 27, 14)
|
||||
metadata/_custom_type_script = "uid://dx4m2ouyvwkir"
|
||||
|
||||
[node name="PacXonLevel" type="Node" parent="." node_paths=PackedStringArray("Player", "GridManager", "GhostContainer", "PercentageLabel")]
|
||||
script = ExtResource("2_lbrge")
|
||||
Player = NodePath("../Brick Player")
|
||||
GridManager = NodePath("../PacXonGridManager")
|
||||
GhostContainer = NodePath("../Ghosts")
|
||||
PercentageLabel = NodePath("../Label")
|
||||
metadata/_custom_type_script = "uid://b8lu5pdufiy37"
|
||||
|
||||
[node name="Brick Player" parent="." instance=ExtResource("3_tehv8")]
|
||||
position = Vector2(101, 213)
|
||||
motion_mode = 1
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="GroundMovementAbility" parent="Brick Player/Movements" index="0"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="GravityAbility" parent="Brick Player/Movements" index="1"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="VariableJumpAbility" parent="Brick Player/Movements" index="2"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="OneWayPlatformAbility" parent="Brick Player/Movements" index="3"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="Base" parent="Brick Player/Graphics/Root" index="0"]
|
||||
texture = ExtResource("5_tn615")
|
||||
hframes = 1
|
||||
|
||||
[node name="Left Eye" parent="Brick Player/Graphics/Root" index="1"]
|
||||
visible = false
|
||||
|
||||
[node name="Right Eye" parent="Brick Player/Graphics/Root" index="2"]
|
||||
visible = false
|
||||
|
||||
[node name="HitParticles" parent="Brick Player" index="24"]
|
||||
process_material = SubResource("ParticleProcessMaterial_lgb3u")
|
||||
|
||||
[node name="VisibleOnScreenNotifier2D" parent="Brick Player" index="27"]
|
||||
position = Vector2(0, -4.76837e-07)
|
||||
scale = Vector2(0.8, 0.8)
|
||||
|
||||
[node name="Ghosts" type="Node2D" parent="."]
|
||||
|
||||
[node name="Ghost" parent="Ghosts" instance=ExtResource("6_8wuxa")]
|
||||
position = Vector2(252, 155)
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
offset_left = 73.0
|
||||
offset_right = 121.0
|
||||
offset_bottom = 8.0
|
||||
text = "sdsdsd"
|
||||
|
||||
[node name="PhantomCamera2D" type="Node2D" parent="."]
|
||||
position = Vector2(-240, -135)
|
||||
script = ExtResource("7_7j16a")
|
||||
snap_to_pixel = true
|
||||
tween_resource = SubResource("Resource_uptla")
|
||||
draw_limits = true
|
||||
limit_target = NodePath("../PacXonGridManager")
|
||||
metadata/_custom_type_script = "uid://d23haq52m7ulv"
|
||||
|
||||
[node name="Word boundary top" type="StaticBody2D" parent="."]
|
||||
position = Vector2(0, -2)
|
||||
collision_mask = 5
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Word boundary top"]
|
||||
shape = SubResource("WorldBoundaryShape2D_7j16a")
|
||||
|
||||
[node name="Word boundary bottom" type="StaticBody2D" parent="."]
|
||||
position = Vector2(0, 272)
|
||||
collision_mask = 5
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Word boundary bottom"]
|
||||
shape = SubResource("WorldBoundaryShape2D_7j16a")
|
||||
|
||||
[node name="Word boundary left" type="StaticBody2D" parent="."]
|
||||
position = Vector2(0, 272)
|
||||
rotation = 1.5708
|
||||
collision_mask = 5
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Word boundary left"]
|
||||
shape = SubResource("WorldBoundaryShape2D_7j16a")
|
||||
|
||||
[node name="Word boundary right" type="StaticBody2D" parent="."]
|
||||
position = Vector2(482, 272)
|
||||
rotation = -1.5708
|
||||
collision_mask = 5
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Word boundary right"]
|
||||
shape = SubResource("WorldBoundaryShape2D_7j16a")
|
||||
|
||||
[editable path="Brick Player"]
|
59
scripts/PacXonLevel.cs
Normal file
59
scripts/PacXonLevel.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System.Linq;
|
||||
using Godot;
|
||||
using Mr.BrickAdventures.scripts.components;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class PacXonLevel : Node
|
||||
{
|
||||
[Export] public PlayerController Player { get; set; }
|
||||
[Export] public PacXonGridManager GridManager { get; set; }
|
||||
[Export] public Node GhostContainer { get; set; }
|
||||
[Export] public Label PercentageLabel { get; set; }
|
||||
|
||||
private const float WinPercentage = 0.90f;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
var ghosts = GhostContainer.GetChildren().OfType<Node2D>().ToList();
|
||||
Player.ClearMovementAbilities();
|
||||
Player.SetGridMovement();
|
||||
|
||||
foreach (var ghost in ghosts)
|
||||
{
|
||||
var movement = ghost.GetNode<GhostMovementComponent>("GhostMovementComponent");
|
||||
movement?.Initialize(GridManager, Player);
|
||||
}
|
||||
|
||||
var gridMovement = Player.GetNodeOrNull<GridMovementAbility>("Movements/GridMovementAbility");
|
||||
var gridInteractor = Player.GetNodeOrNull<PacXonGridInteractor>("PacXonGridInteractor");
|
||||
var trailComponent = Player.GetNodeOrNull<PacXonTrailComponent>("PacXonTrailComponent");
|
||||
|
||||
if (gridMovement != null && gridInteractor != null)
|
||||
{
|
||||
gridInteractor.Initialize(GridManager, gridMovement, ghosts);
|
||||
trailComponent?.Initialize(gridInteractor);
|
||||
}
|
||||
else
|
||||
{
|
||||
GD.PushError("Could not find GridMovementAbility or PacXonGridInteractor on Player.");
|
||||
}
|
||||
|
||||
GridManager.FillPercentageChanged += OnFillPercentageChanged;
|
||||
OnFillPercentageChanged(GridManager.GetFillPercentage());
|
||||
|
||||
var playerMapPos = GridManager.LocalToMap(Player.Position);
|
||||
Player.GlobalPosition = GridManager.MapToLocal(playerMapPos);
|
||||
}
|
||||
|
||||
private void OnFillPercentageChanged(float percentage)
|
||||
{
|
||||
PercentageLabel.Text = $"Fill: {percentage:P0}";
|
||||
if (percentage >= WinPercentage)
|
||||
{
|
||||
GD.Print("YOU WIN!");
|
||||
GetTree().Paused = true;
|
||||
}
|
||||
}
|
||||
}
|
1
scripts/PacXonLevel.cs.uid
Normal file
1
scripts/PacXonLevel.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b8lu5pdufiy37
|
@@ -12,11 +12,14 @@ public partial class DamageComponent : Node
|
||||
[Export] public Timer DamageTimer { get; set; }
|
||||
|
||||
private Node _currentTarget = null;
|
||||
private KnockbackComponent _knockbackComponent = null;
|
||||
|
||||
[Signal] public delegate void EffectInflictedEventHandler(Node2D target, StatusEffectDataResource effect);
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_knockbackComponent = Owner.GetNodeOrNull<KnockbackComponent>("KnockbackComponent");
|
||||
|
||||
if (Area != null)
|
||||
{
|
||||
Area.BodyEntered += OnAreaBodyEntered;
|
||||
@@ -93,6 +96,11 @@ public partial class DamageComponent : Node
|
||||
|
||||
DealDamage(health);
|
||||
|
||||
if (_knockbackComponent != null && body is CharacterBody2D characterBody && Owner is Node2D source)
|
||||
{
|
||||
_knockbackComponent.ApplyKnockback(characterBody, source);
|
||||
}
|
||||
|
||||
inv?.Activate();
|
||||
}
|
||||
|
||||
|
69
scripts/components/GhostMovementComponent.cs
Normal file
69
scripts/components/GhostMovementComponent.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class GhostMovementComponent : Node2D
|
||||
{
|
||||
[Export] public float MoveSpeed { get; set; } = 0.2f;
|
||||
[Export] public int GridSize { get; set; } = 16;
|
||||
|
||||
private CharacterBody2D _body;
|
||||
private Timer _moveTimer;
|
||||
private PacXonGridManager _gridManager;
|
||||
private HealthComponent _playerHealth;
|
||||
private Vector2 _direction;
|
||||
private readonly Vector2[] _directions = { Vector2.Up, Vector2.Down, Vector2.Left, Vector2.Right };
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_body = Owner.GetNode<CharacterBody2D>(".");
|
||||
_moveTimer = new Timer { WaitTime = MoveSpeed, OneShot = false, Autostart = true };
|
||||
AddChild(_moveTimer);
|
||||
_moveTimer.Timeout += OnMoveTimerTimeout;
|
||||
|
||||
var rng = new RandomNumberGenerator();
|
||||
_direction = _directions[rng.RandiRange(0, 3)];
|
||||
}
|
||||
|
||||
public void Initialize(PacXonGridManager gridManager, PlayerController player)
|
||||
{
|
||||
_gridManager = gridManager;
|
||||
_playerHealth = player.GetNode<HealthComponent>("HealthComponent");
|
||||
}
|
||||
|
||||
private void OnMoveTimerTimeout()
|
||||
{
|
||||
if (_gridManager == null || _body == null) return;
|
||||
|
||||
var nextMapPos = _gridManager.LocalToMap(_body.Position + (_direction * GridSize));
|
||||
var cellState = _gridManager.GetCellState(nextMapPos);
|
||||
|
||||
switch (cellState)
|
||||
{
|
||||
case CellState.Solid:
|
||||
PickNewDirection();
|
||||
break;
|
||||
|
||||
case CellState.Trail:
|
||||
_playerHealth?.DecreaseHealth(9999);
|
||||
_moveTimer.Stop();
|
||||
break;
|
||||
|
||||
case CellState.Empty:
|
||||
_body.Position += _direction * GridSize;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void PickNewDirection()
|
||||
{
|
||||
var rng = new RandomNumberGenerator();
|
||||
Vector2 newDir;
|
||||
do
|
||||
{
|
||||
newDir = _directions[rng.RandiRange(0, 3)];
|
||||
} while (newDir == _direction || newDir == -_direction);
|
||||
_direction = newDir;
|
||||
}
|
||||
}
|
1
scripts/components/GhostMovementComponent.cs.uid
Normal file
1
scripts/components/GhostMovementComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://7i20oc4cyabl
|
31
scripts/components/HazardComponent.cs
Normal file
31
scripts/components/HazardComponent.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class HazardComponent : Node2D
|
||||
{
|
||||
[Export] public KnockbackComponent KnockbackComponent { get; set; }
|
||||
[Export] public Area2D HazardArea { get; set; }
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (KnockbackComponent == null)
|
||||
{
|
||||
GD.PrintErr("HazardComponent requires a KnockbackComponent to function properly.");
|
||||
SetProcess(false);
|
||||
return;
|
||||
}
|
||||
|
||||
HazardArea.BodyEntered += OnBodyEntered;
|
||||
}
|
||||
|
||||
private void OnBodyEntered(Node2D body)
|
||||
{
|
||||
GD.Print($"Node {body.Name} entered hazard area.");
|
||||
if (body is CharacterBody2D characterBody && Owner is Node2D source)
|
||||
{
|
||||
KnockbackComponent.ApplyKnockback(characterBody, source);
|
||||
}
|
||||
}
|
||||
}
|
1
scripts/components/HazardComponent.cs.uid
Normal file
1
scripts/components/HazardComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://nhu2xd8611fk
|
@@ -5,45 +5,33 @@ namespace Mr.BrickAdventures.scripts.components;
|
||||
[GlobalClass]
|
||||
public partial class KnockbackComponent : Node
|
||||
{
|
||||
[Export] public CharacterBody2D Body { get; set; }
|
||||
[Export] public float KnockbackForce { get; set; } = 25f;
|
||||
[Export] public HealthComponent HealthComponent { get; set; }
|
||||
[Export] public float KnockbackForce { get; set; } = 400f;
|
||||
[Export] public float KnockbackDuration { get; set; } = 0.2f; // Duration in seconds
|
||||
|
||||
private bool _knockbackMode = false;
|
||||
private int _knockbackFrames = 0;
|
||||
|
||||
public override void _Ready()
|
||||
/// <summary>
|
||||
/// Applies a knockback force to a target body, pushing it away from a source.
|
||||
/// </summary>
|
||||
/// <param name="target">The CharacterBody2D to apply the knockback to.</param>
|
||||
/// <param name="source">The Node2D causing the knockback (e.g., the enemy, the cactus).</param>
|
||||
public void ApplyKnockback(CharacterBody2D target, Node2D source)
|
||||
{
|
||||
HealthComponent.HealthChanged += OnHealthChanged;
|
||||
}
|
||||
if (target == null || source == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
if (_knockbackMode) _knockbackFrames++;
|
||||
var direction = (target.GlobalPosition - source.GlobalPosition).Normalized();
|
||||
|
||||
if (_knockbackFrames <= 1) return;
|
||||
if (direction == Vector2.Zero)
|
||||
{
|
||||
direction = Vector2.Up;
|
||||
}
|
||||
|
||||
_knockbackMode = false;
|
||||
_knockbackFrames = 0;
|
||||
}
|
||||
target.Velocity = direction * KnockbackForce;
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
if (_knockbackMode) ApplyKnockback((float)delta);
|
||||
}
|
||||
|
||||
private void OnHealthChanged(float delta, float totalHealth)
|
||||
{
|
||||
if (totalHealth <= 0f || delta >= 0f) return;
|
||||
|
||||
_knockbackMode = true;
|
||||
}
|
||||
|
||||
private void ApplyKnockback(float delta)
|
||||
{
|
||||
var velocity = Body.Velocity.Normalized();
|
||||
var knockbackDirection = new Vector2(Mathf.Sign(velocity.X), 0.4f);
|
||||
var knockbackVector = -knockbackDirection * KnockbackForce * delta;
|
||||
Body.Velocity += knockbackVector;
|
||||
var tween = CreateTween();
|
||||
tween.TweenProperty(target, "velocity", Vector2.Zero, KnockbackDuration)
|
||||
.SetEase(Tween.EaseType.Out)
|
||||
.SetTrans(Tween.TransitionType.Quad);
|
||||
}
|
||||
}
|
59
scripts/components/Movement/GridMovementAbility.cs
Normal file
59
scripts/components/Movement/GridMovementAbility.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class GridMovementAbility : MovementAbility
|
||||
{
|
||||
[Export] public float MoveSpeed { get; set; } = 0.15f; // Time in seconds between moves
|
||||
[Export] public int GridSize { get; set; } = 16; // Size of one grid cell in pixels
|
||||
|
||||
private Vector2 _currentDirection = Vector2.Zero;
|
||||
private Vector2 _nextDirection = Vector2.Zero;
|
||||
private Timer _moveTimer;
|
||||
|
||||
[Signal]
|
||||
public delegate void MovedEventHandler(Vector2 newPosition);
|
||||
|
||||
public override void Initialize(PlayerController controller)
|
||||
{
|
||||
base.Initialize(controller);
|
||||
_moveTimer = new Timer { WaitTime = MoveSpeed, OneShot = false };
|
||||
AddChild(_moveTimer);
|
||||
_moveTimer.Timeout += OnMoveTimerTimeout;
|
||||
_moveTimer.Start();
|
||||
}
|
||||
|
||||
public override Vector2 ProcessMovement(Vector2 currentVelocity, double delta)
|
||||
{
|
||||
GD.Print($"Player position: {_body.Position}, {_body.GlobalPosition}");
|
||||
|
||||
var inputDirection = _input.MoveDirection;
|
||||
var newDirection = Vector2.Zero;
|
||||
|
||||
if (Mathf.Abs(inputDirection.Y) > 0.1f)
|
||||
{
|
||||
newDirection = new Vector2(0, Mathf.Sign(inputDirection.Y));
|
||||
}
|
||||
else if (Mathf.Abs(inputDirection.X) > 0.1f)
|
||||
{
|
||||
newDirection = new Vector2(Mathf.Sign(inputDirection.X), 0);
|
||||
}
|
||||
|
||||
if (newDirection != Vector2.Zero && newDirection != -_currentDirection)
|
||||
{
|
||||
_nextDirection = newDirection;
|
||||
}
|
||||
|
||||
return Vector2.Zero;
|
||||
}
|
||||
|
||||
private void OnMoveTimerTimeout()
|
||||
{
|
||||
_currentDirection = _nextDirection;
|
||||
if (_currentDirection == Vector2.Zero) return;
|
||||
|
||||
_body.Position += _currentDirection * GridSize;
|
||||
EmitSignal(SignalName.Moved, _body.GlobalPosition);
|
||||
}
|
||||
}
|
1
scripts/components/Movement/GridMovementAbility.cs.uid
Normal file
1
scripts/components/Movement/GridMovementAbility.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ctm5glmeu502l
|
91
scripts/components/PacXonGridInteractor.cs
Normal file
91
scripts/components/PacXonGridInteractor.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
using System.Collections.Generic;
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class PacXonGridInteractor : Node
|
||||
{
|
||||
private enum PlayerGridState { OnSolid, DrawingTrail }
|
||||
|
||||
private PacXonGridManager _gridManager;
|
||||
private HealthComponent _healthComponent;
|
||||
private GridMovementAbility _gridMovement;
|
||||
|
||||
private PlayerGridState _currentState = PlayerGridState.OnSolid;
|
||||
private readonly List<Vector2I> _currentTrail = [];
|
||||
private List<Node2D> _ghosts = [];
|
||||
|
||||
[Signal] public delegate void TrailStartedEventHandler(Vector2 startPosition);
|
||||
[Signal] public delegate void TrailExtendedEventHandler(Vector2 newPosition);
|
||||
[Signal] public delegate void TrailClearedEventHandler();
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_healthComponent = Owner.GetNodeOrNull<HealthComponent>("HealthComponent");
|
||||
}
|
||||
|
||||
public void Initialize(PacXonGridManager gridManager, GridMovementAbility gridMovement, List<Node2D> ghosts)
|
||||
{
|
||||
_gridManager = gridManager;
|
||||
_gridMovement = gridMovement;
|
||||
_ghosts = ghosts;
|
||||
_gridMovement.Moved += OnPlayerMoved;
|
||||
}
|
||||
|
||||
private void OnPlayerMoved(Vector2 newPosition)
|
||||
{
|
||||
if (_gridManager == null) return;
|
||||
|
||||
var mapCoords = _gridManager.LocalToMap(newPosition);
|
||||
var destinationState = _gridManager.GetCellState(mapCoords);
|
||||
|
||||
if (_currentState == PlayerGridState.DrawingTrail) EmitSignalTrailExtended(newPosition);
|
||||
|
||||
if (destinationState == CellState.Trail)
|
||||
{
|
||||
EmitSignalTrailCleared();
|
||||
_healthComponent?.DecreaseHealth(9999);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_currentState == PlayerGridState.OnSolid)
|
||||
{
|
||||
if (destinationState == CellState.Empty)
|
||||
{
|
||||
// Moved from solid ground to an empty space, start drawing.
|
||||
_currentState = PlayerGridState.DrawingTrail;
|
||||
_currentTrail.Clear();
|
||||
_currentTrail.Add(mapCoords);
|
||||
_gridManager.SetCellState(mapCoords, CellState.Trail);
|
||||
EmitSignalTrailStarted(newPosition);
|
||||
}
|
||||
}
|
||||
else if (_currentState == PlayerGridState.DrawingTrail)
|
||||
{
|
||||
if (destinationState == CellState.Empty)
|
||||
{
|
||||
// Continue drawing the trail
|
||||
_currentTrail.Add(mapCoords);
|
||||
_gridManager.SetCellState(mapCoords, CellState.Trail);
|
||||
}
|
||||
else if (destinationState == CellState.Solid)
|
||||
{
|
||||
_gridManager.PerformFloodFill(_ghosts);
|
||||
GD.Print("Fill logic triggered!");
|
||||
_currentState = PlayerGridState.OnSolid;
|
||||
SolidifyTrail();
|
||||
_currentTrail.Clear();
|
||||
EmitSignalTrailCleared();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SolidifyTrail()
|
||||
{
|
||||
foreach (var pos in _currentTrail)
|
||||
{
|
||||
_gridManager.SetCellState(pos, CellState.Solid);
|
||||
}
|
||||
}
|
||||
}
|
1
scripts/components/PacXonGridInteractor.cs.uid
Normal file
1
scripts/components/PacXonGridInteractor.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://c00siqtssccr6
|
121
scripts/components/PacXonGridManager.cs
Normal file
121
scripts/components/PacXonGridManager.cs
Normal file
@@ -0,0 +1,121 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
public enum CellState
|
||||
{
|
||||
Empty = -1,
|
||||
Solid = 0,
|
||||
Trail = 1,
|
||||
Hunted = 2
|
||||
}
|
||||
|
||||
[GlobalClass]
|
||||
public partial class PacXonGridManager : TileMapLayer
|
||||
{
|
||||
[Export] public Rect2I PlayArea { get; set; } = new Rect2I(1, 1, 38, 28);
|
||||
|
||||
private int _solidCellCount = 0;
|
||||
private int _totalPlayableCells = 0;
|
||||
|
||||
[Signal] public delegate void FillPercentageChangedEventHandler(float percentage);
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_totalPlayableCells = PlayArea.Size.X * PlayArea.Size.Y;
|
||||
InitializeGrid();
|
||||
}
|
||||
|
||||
private void InitializeGrid()
|
||||
{
|
||||
Clear();
|
||||
|
||||
for (var x = PlayArea.Position.X - 1; x <= PlayArea.End.X + 1; x++)
|
||||
{
|
||||
for (var y = PlayArea.Position.Y - 1; y <= PlayArea.End.Y + 1; y++)
|
||||
{
|
||||
if (x < PlayArea.Position.X || x > PlayArea.End.X || y < PlayArea.Position.Y || y > PlayArea.End.Y)
|
||||
{
|
||||
SetCell(new Vector2I(x, y), (int)CellState.Solid, Vector2I.Zero);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CellState GetCellState(Vector2I mapCoords)
|
||||
{
|
||||
var tileId = GetCellSourceId(mapCoords);
|
||||
return (CellState)tileId;
|
||||
}
|
||||
|
||||
public void SetCellState(Vector2I mapCoords, CellState state)
|
||||
{
|
||||
if (GetCellSourceId(mapCoords) != (int)CellState.Solid && state == CellState.Solid) _solidCellCount++;
|
||||
SetCell(mapCoords, (int)state, Vector2I.Zero);
|
||||
}
|
||||
|
||||
public float GetFillPercentage()
|
||||
{
|
||||
return _totalPlayableCells > 0 ? (float)_solidCellCount / _totalPlayableCells : 0;
|
||||
}
|
||||
|
||||
public void PerformFloodFill(List<Node2D> ghosts)
|
||||
{
|
||||
var unsafeCells = new HashSet<Vector2I>();
|
||||
|
||||
foreach (var ghost in ghosts.Where(IsInstanceValid))
|
||||
{
|
||||
var ghostPos = LocalToMap(ghost.Position);
|
||||
FloodFillScan(ghostPos, unsafeCells);
|
||||
}
|
||||
|
||||
var filledCount = 0;
|
||||
for (var x = PlayArea.Position.X; x <= PlayArea.End.X; x++)
|
||||
{
|
||||
for (var y = PlayArea.Position.Y; y <= PlayArea.End.Y; y++)
|
||||
{
|
||||
var currentPos = new Vector2I(x, y);
|
||||
if (GetCellState(currentPos) == CellState.Empty && !unsafeCells.Contains(currentPos))
|
||||
{
|
||||
SetCellState(currentPos, CellState.Solid);
|
||||
filledCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (filledCount > 0)
|
||||
{
|
||||
EmitSignal(SignalName.FillPercentageChanged, GetFillPercentage());
|
||||
}
|
||||
}
|
||||
|
||||
private void FloodFillScan(Vector2I startPos, HashSet<Vector2I> visited)
|
||||
{
|
||||
if (!PlayArea.HasPoint(startPos) || visited.Contains(startPos)) return;
|
||||
|
||||
var q = new Queue<Vector2I>();
|
||||
q.Enqueue(startPos);
|
||||
visited.Add(startPos);
|
||||
|
||||
while (q.Count > 0)
|
||||
{
|
||||
var pos = q.Dequeue();
|
||||
|
||||
var neighbors = new[]
|
||||
{
|
||||
pos + Vector2I.Up, pos + Vector2I.Down, pos + Vector2I.Left, pos + Vector2I.Right
|
||||
};
|
||||
|
||||
foreach (var neighbor in neighbors)
|
||||
{
|
||||
if (PlayArea.HasPoint(neighbor) && !visited.Contains(neighbor) && GetCellState(neighbor) == CellState.Empty)
|
||||
{
|
||||
visited.Add(neighbor);
|
||||
q.Enqueue(neighbor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
1
scripts/components/PacXonGridManager.cs.uid
Normal file
1
scripts/components/PacXonGridManager.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dx4m2ouyvwkir
|
67
scripts/components/PacXonTrailComponent.cs
Normal file
67
scripts/components/PacXonTrailComponent.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
using System.Collections.Generic;
|
||||
using Godot;
|
||||
|
||||
namespace Mr.BrickAdventures.scripts.components;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class PacXonTrailComponent : Line2D
|
||||
{
|
||||
private PacXonGridInteractor _gridInteractor;
|
||||
private readonly List<Vector2> _trailPoints = [];
|
||||
|
||||
public void Initialize(PacXonGridInteractor interactor)
|
||||
{
|
||||
_gridInteractor = interactor;
|
||||
_gridInteractor.TrailStarted += OnTrailStarted;
|
||||
_gridInteractor.TrailExtended += OnTrailExtended;
|
||||
_gridInteractor.TrailCleared += OnTrailCleared;
|
||||
|
||||
Width = 8;
|
||||
DefaultColor = new Color("#a6f684");
|
||||
JointMode = LineJointMode.Round;
|
||||
BeginCapMode = LineCapMode.Round;
|
||||
EndCapMode = LineCapMode.Round;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
if (_gridInteractor != null)
|
||||
{
|
||||
_gridInteractor.TrailStarted -= OnTrailStarted;
|
||||
_gridInteractor.TrailExtended -= OnTrailExtended;
|
||||
_gridInteractor.TrailCleared -= OnTrailCleared;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTrailStarted(Vector2 startPosition)
|
||||
{
|
||||
_trailPoints.Clear();
|
||||
_trailPoints.Add(ToLocal(startPosition));
|
||||
_trailPoints.Add(ToLocal(startPosition));
|
||||
UpdateTrail();
|
||||
}
|
||||
|
||||
private void OnTrailExtended(Vector2 newPosition)
|
||||
{
|
||||
if (_trailPoints.Count > 0)
|
||||
{
|
||||
_trailPoints[^1] = ToLocal(newPosition);
|
||||
}
|
||||
UpdateTrail();
|
||||
}
|
||||
|
||||
private void OnTrailCleared()
|
||||
{
|
||||
_trailPoints.Clear();
|
||||
UpdateTrail();
|
||||
}
|
||||
|
||||
private void UpdateTrail()
|
||||
{
|
||||
ClearPoints();
|
||||
foreach (var point in _trailPoints)
|
||||
{
|
||||
AddPoint(point);
|
||||
}
|
||||
}
|
||||
}
|
1
scripts/components/PacXonTrailComponent.cs.uid
Normal file
1
scripts/components/PacXonTrailComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cmk4m7mplqnrm
|
@@ -18,6 +18,7 @@ public partial class PlayerController : CharacterBody2D
|
||||
[Export] public PackedScene OneWayPlatformScene { get; set; }
|
||||
[Export] public PackedScene SpaceshipMovementScene { get; set; }
|
||||
[Export] public PackedScene WallJumpScene { get; set; }
|
||||
[Export] public PackedScene GridMovementScene { get; set; }
|
||||
|
||||
[Signal] public delegate void JumpInitiatedEventHandler();
|
||||
[Signal] public delegate void MovementAbilitiesChangedEventHandler();
|
||||
@@ -75,7 +76,7 @@ public partial class PlayerController : CharacterBody2D
|
||||
_abilities.Add(ability);
|
||||
}
|
||||
|
||||
private void ClearMovementAbilities()
|
||||
public void ClearMovementAbilities()
|
||||
{
|
||||
foreach (var ability in _abilities)
|
||||
{
|
||||
@@ -119,6 +120,13 @@ public partial class PlayerController : CharacterBody2D
|
||||
EmitSignalMovementAbilitiesChanged();
|
||||
}
|
||||
|
||||
public void SetGridMovement()
|
||||
{
|
||||
ClearMovementAbilities();
|
||||
if (GridMovementScene != null) AddAbility(GridMovementScene.Instantiate<MovementAbility>());
|
||||
EmitSignalMovementAbilitiesChanged();
|
||||
}
|
||||
|
||||
private async Task ConnectJumpAndGravityAbilities()
|
||||
{
|
||||
await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame);
|
||||
|
BIN
sprites/brick_pacxon.png
Normal file
BIN
sprites/brick_pacxon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 413 B |
34
sprites/brick_pacxon.png.import
Normal file
34
sprites/brick_pacxon.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dedn7c7464pg2"
|
||||
path="res://.godot/imported/brick_pacxon.png-5ed91e7ecc9f90e9d888bcdf71d54f77.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/brick_pacxon.png"
|
||||
dest_files=["res://.godot/imported/brick_pacxon.png-5ed91e7ecc9f90e9d888bcdf71d54f77.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/pacxon_tileset.png
Normal file
BIN
sprites/pacxon_tileset.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 405 B |
34
sprites/pacxon_tileset.png.import
Normal file
34
sprites/pacxon_tileset.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bolouq7v3acmx"
|
||||
path="res://.godot/imported/pacxon_tileset.png-d5a671b56c1f3b25f32c1372daae2944.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/pacxon_tileset.png"
|
||||
dest_files=["res://.godot/imported/pacxon_tileset.png-d5a671b56c1f3b25f32c1372daae2944.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
Reference in New Issue
Block a user