[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://dw5ee2lpeypnb"] [ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_5gnea"] [ext_resource type="Texture2D" uid="uid://dxtdwgg3po0eg" path="res://sprites/brick_power_Skill_icon.png" id="2_yimbq"] [ext_resource type="Script" uid="uid://dwb0e05pewcsn" path="res://scripts/Resources/SkillUpgrade.cs" id="3_lt17o"] [ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="3_yimbq"] [ext_resource type="Resource" uid="uid://d0qk7kh47b4pu" path="res://resources/skills/upgrades/brick_throw/upgrade_1.tres" id="4_nhovl"] [resource] script = ExtResource("3_yimbq") Name = "BRICK_POWER" Description = "BRICK_POWER_DESCRIPTION" Icon = ExtResource("2_yimbq") IsActive = false Level = 1 Type = 1 Node = ExtResource("1_5gnea") Upgrades = Array[ExtResource("3_lt17o")]([ExtResource("4_nhovl")])