[gd_scene load_steps=3 format=3 uid="uid://gameplay_settings_scene"] [ext_resource type="Script" uid="uid://gameplay_settings_script" path="res://scripts/UI/GameplaySettings.cs" id="1_gameplay"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gameplay"] bg_color = Color(0, 0, 0, 1) [node name="Gameplay Settings" type="Control" node_paths=PackedStringArray("DeadzoneSlider", "DeadzoneValueLabel", "SensitivitySlider", "SensitivityValueLabel", "GameplaySettingsControl")] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 6 size_flags_vertical = 6 script = ExtResource("1_gameplay") DeadzoneSlider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Deadzone/HSlider") DeadzoneValueLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer/DeadzoneValueLabel") SensitivitySlider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HSlider") SensitivityValueLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer/SensitivityValueLabel") GameplaySettingsControl = NodePath(".") [node name="PanelContainer" type="PanelContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 theme_override_styles/panel = SubResource("StyleBoxFlat_gameplay") [node name="MarginContainer" type="MarginContainer" parent="PanelContainer"] layout_mode = 2 theme_override_constants/margin_left = 8 theme_override_constants/margin_top = 8 theme_override_constants/margin_right = 8 theme_override_constants/margin_bottom = 8 [node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"] layout_mode = 2 size_flags_horizontal = 4 size_flags_vertical = 4 [node name="Gameplay" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"] layout_mode = 2 text = "GAMEPLAY" horizontal_alignment = 1 vertical_alignment = 1 uppercase = true [node name="Spacer" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"] custom_minimum_size = Vector2(0, 32) layout_mode = 2 size_flags_vertical = 3 [node name="Deadzone" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"] layout_mode = 2 theme_override_constants/separation = 4 [node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone"] layout_mode = 2 [node name="DeadzoneLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 text = "GAMEPAD_DEADZONE" [node name="DeadzoneValueLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer"] layout_mode = 2 text = "0.20" [node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone"] custom_minimum_size = Vector2(64, 0) layout_mode = 2 value = 0.2 [node name="Sensitivity" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"] layout_mode = 2 theme_override_constants/separation = 4 [node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity"] layout_mode = 2 [node name="SensitivityLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 text = "GAMEPAD_SENSITIVITY" [node name="SensitivityValueLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer"] layout_mode = 2 text = "1.00" [node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity"] custom_minimum_size = Vector2(64, 0) layout_mode = 2 value = 1.0