[gd_scene load_steps=6 format=3 uid="uid://bymro4t7angv5"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_1c3jb"] [ext_resource type="Script" uid="uid://cdnwrn8v05qhi" path="res://scripts/components/bullet_component.gd" id="2_i6t5k"] [ext_resource type="Script" uid="uid://dkmxhjtmu5xlb" path="res://scripts/components/damage_component.gd" id="3_8xipx"] [ext_resource type="Script" uid="uid://1tnr46o1ib4u" path="res://scripts/components/out_of_screen_component.gd" id="4_rdtjq"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ar0xf"] size = Vector2(16, 10) [node name="Brick" type="Area2D"] collision_layer = 16 collision_mask = 9 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_ar0xf") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_1c3jb") hframes = 12 vframes = 12 frame = 80 [node name="BulletComponent" type="Node" parent="." node_paths=PackedStringArray("root", "area2d", "timer")] script = ExtResource("2_i6t5k") root = NodePath("..") speed = 320.0 area2d = NodePath("..") life_time = 2.0 timer = NodePath("../Timer") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] position = Vector2(0, 2.38419e-07) scale = Vector2(0.8, 0.5) [node name="Timer" type="Timer" parent="."] [node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("area2d")] script = ExtResource("3_8xipx") area2d = NodePath("..") [node name="OutOfScreenComponent" type="Node" parent="." node_paths=PackedStringArray("visibility_notifier", "root")] script = ExtResource("4_rdtjq") visibility_notifier = NodePath("../VisibleOnScreenNotifier2D") root = NodePath("..")