[gd_scene load_steps=7 format=3 uid="uid://073ts5cxtwbl"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_uh3ex"] [ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_n5rum"] [ext_resource type="Resource" uid="uid://bws2xldndlre1" path="res://resources/collectables/treasure.tres" id="3_uknsr"] [ext_resource type="Script" uid="uid://bg75hnr3q6grk" path="res://scripts/components/fade_away.gd" id="4_ccbcr"] [ext_resource type="AudioStream" uid="uid://d2rj7uy5f0kwm" path="res://sfx/pickup_coin_3.wav" id="5_xt2rk"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] radius = 9.0 [node name="Treasure" type="Area2D" groups=["coins"]] collision_layer = 2 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_3ask2") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_uh3ex") hframes = 12 vframes = 12 frame = 66 [node name="CollectableComponent" type="Node" parent="." node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")] script = ExtResource("2_n5rum") Area2D = NodePath("..") CollisionShape = NodePath("../CollisionShape2D") Data = ExtResource("3_uknsr") Sfx = NodePath("../sfx") [node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("sprite2d", "root", "area2d")] script = ExtResource("4_ccbcr") sprite2d = NodePath("../Sprite2D") fade_duration = 0.4 root = NodePath("..") area2d = NodePath("..") [node name="sfx" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("5_xt2rk") volume_db = -5.0 bus = &"sfx"