[gd_scene load_steps=4 format=4 uid="uid://brbhd2m4vj6gn"] [ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="1_nofui"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_eoyis"] texture = ExtResource("1_nofui") texture_region_size = Vector2i(8, 8) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 [sub_resource type="TileSet" id="TileSet_fpn3g"] tile_size = Vector2i(8, 8) sources/1 = SubResource("TileSetAtlasSource_eoyis") [node name="Small Foreground layer" type="TileMapLayer"] tile_map_data = PackedByteArray("AAD7//3/AQABAAAAAAD8//3/AQAAAAAAAAD+//3/AQABAAAAAAD///3/AQAAAAAAAAABAP3/AQADAAAAAAAFAP3/AQAAAAAAAAAEAP3/AQAAAAAAAAACAP3/AQABAAAAAAAJAPX/AQACAAAAAAANAPf/AQAAAAAAAAARAPn/AQAAAAAAAAAaAAEAAQACAAAAAAAdAAEAAQADAAAAAAAeAAEAAQABAAAAAAAfAAEAAQADAAAAAAAgAAEAAQADAAAAAAAiAAEAAQADAAAAAAAjAAEAAQABAAAAAAAkAAEAAQADAAAAAAAcAPP/AQACAAAAAAAgAPP/AQACAAAAAAAhAPP/AQACAAAAAAAiAPP/AQABAAAAAAAkAPP/AQADAAAAAAAlAPP/AQAAAAAAAAAmAPP/AQACAAAAAAAoAPP/AQABAAAAAAApAPP/AQAAAAAAAAAtAPP/AQACAAAAAAAvAPP/AQADAAAAAAAwAPP/AQADAAAAAAAxAPP/AQAAAAAAAAAzAPP/AQACAAAAAAA0APP/AQACAAAAAAA1APP/AQADAAAAAAA3APP/AQADAAAAAAA4APP/AQADAAAAAAA5APP/AQACAAAAAAA6APP/AQACAAAAAAAmAAcAAQAAAAAAAAAnAAcAAQABAAAAAAAoAAcAAQADAAAAAAApAAcAAQABAAAAAAAqAAcAAQADAAAAAAArAAcAAQACAAAAAAAsAAcAAQABAAAAAAAtAAcAAQABAAAAAAAuAAcAAQABAAAAAAAvAAcAAQACAAAAAAAwAAcAAQACAAAAAAAyAAcAAQAAAAAAAAA1AAcAAQACAAAAAAA3AAcAAQAAAAAAAAAZAAMAAQACAAAAAAAXAAMAAQABAAAAAAAWAAMAAQABAAAAAAAUAAMAAQADAAAAAAA=") tile_set = SubResource("TileSet_fpn3g")