class_name SteamIntegration extends Node var app_id: String = "3575090" var is_on_steam_deck: bool = false var is_online: bool = false var has_bought_game: bool = false func _init() -> void: OS.set_environment("SteamAppId", app_id) OS.set_environment("SteamGameId", app_id) func _ready() -> void: Steam.steamInit() Steam.enableDeviceCallbacks() SteamControllerInput.init() var is_running := Steam.isSteamRunning() if !is_running: print("Steam is not running.") return print("Steam is running.") is_on_steam_deck = Steam.isSteamRunningOnSteamDeck() is_online = Steam.loggedOn() has_bought_game = Steam.isSubscribed() if not has_bought_game: print("You have not bought the game.")