extends Node func _process(_delta: float) -> void: if OS.is_debug_build() and Input.is_action_just_pressed("screenshot"): var img := get_viewport().get_texture().get_image() var id := OS.get_unique_id() + "_" + Time.get_datetime_string_from_system() var path := "user://screenshot_" + str(id) + ".png" img.save_png(path)