namespace Mr.BrickAdventures.Progression;
///
/// Stable identity of an Achievement, matching the authored AchievementResource id that Steam
/// also keys on.
///
public readonly struct AchievementId : IEquatable
{
public string Value { get; }
private AchievementId(string value) => Value = value;
public static AchievementId Of(string value) => string.IsNullOrWhiteSpace(value)
? throw new ArgumentException("An achievement id cannot be blank.", nameof(value))
: new AchievementId(value);
public bool Equals(AchievementId other) => string.Equals(Value, other.Value, StringComparison.Ordinal);
public override bool Equals(object? obj) => obj is AchievementId other && Equals(other);
public override int GetHashCode() => StringComparer.Ordinal.GetHashCode(Value ?? string.Empty);
public override string ToString() => Value;
}