[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://cx5fsbexblp60"] [ext_resource type="PackedScene" uid="uid://bcmx07k12gcsc" path="res://objects/entities/ice_brick.tscn" id="1_ci3d1"] [ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_rflri"] [ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="2_hsgyv"] [ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="2_pspkt"] [ext_resource type="Texture2D" uid="uid://c1qaxspv8aemf" path="res://sprites/ice_brick_skill_icon.png" id="3_6btth"] [resource] script = ExtResource("2_pspkt") name = "ICE_BRICK" description = "ICE_BRICK_DESCRIPTION" node = ExtResource("1_rflri") config = { "brick_scene": ExtResource("1_ci3d1"), "player_controller": NodePath("."), "throw_input_behavior": ExtResource("2_hsgyv"), "timer": NodePath("ThrowTimer") } cost = 150 icon = ExtResource("3_6btth")