[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://2glvryih82t1"] [ext_resource type="PackedScene" uid="uid://daau4j5hbklk0" path="res://objects/entities/fire_brick.tscn" id="1_2g43l"] [ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="1_2j5ko"] [ext_resource type="PackedScene" uid="uid://coayig4dxelo2" path="res://objects/player_skills/brick_throw_skill.tscn" id="1_g53fp"] [ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="2_dm5pj"] [ext_resource type="Texture2D" uid="uid://cocbnr38qsikt" path="res://sprites/fire_brick_skill_icon.png" id="3_w87qb"] [resource] script = ExtResource("1_2j5ko") name = "FIRE_BRICK" description = "FIRE_BIRCK_DESCRIPTION" node = ExtResource("1_g53fp") config = { "brick_scene": ExtResource("1_2g43l"), "player_controller": NodePath("."), "throw_input_behavior": ExtResource("2_dm5pj"), "timer": NodePath("ThrowTimer") } cost = 150 icon = ExtResource("3_w87qb")