[gd_scene load_steps=6 format=3 uid="uid://bqi5s710xb1ju"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_8j4h4"] [ext_resource type="Texture2D" uid="uid://b7gp0gqvkv8j4" path="res://sprites/MrBrick_base.png" id="2_bc55y"] [ext_resource type="Texture2D" uid="uid://jl1gwqchhpdc" path="res://sprites/left_eye.png" id="3_2srrh"] [ext_resource type="Texture2D" uid="uid://iiawtnwmeny3" path="res://sprites/right_eye.png" id="4_ccn81"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_hdsg1"] size = Vector2(16, 31) [node name="Brick Player" type="CharacterBody2D"] script = ExtResource("1_8j4h4") [node name="Root" type="Node2D" parent="."] [node name="Base" type="Sprite2D" parent="Root"] texture = ExtResource("2_bc55y") [node name="Left Eye" type="Sprite2D" parent="Root"] position = Vector2(-7, -6) texture = ExtResource("3_2srrh") hframes = 2 [node name="Right Eye" type="Sprite2D" parent="Root"] position = Vector2(6, -5) texture = ExtResource("4_ccn81") hframes = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 0.5) shape = SubResource("RectangleShape2D_hdsg1")