[gd_scene load_steps=6 format=3 uid="uid://073ts5cxtwbl"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_uh3ex"] [ext_resource type="Script" path="res://scripts/components/collectable.gd" id="2_i1ssp"] [ext_resource type="Resource" uid="uid://bws2xldndlre1" path="res://resources/collectables/treasure.tres" id="3_uknsr"] [ext_resource type="Script" path="res://scripts/components/fade_away.gd" id="4_ccbcr"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] radius = 9.0 [node name="Treasure" type="Area2D"] collision_layer = 2 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_3ask2") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_uh3ex") hframes = 12 vframes = 12 frame = 66 [node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d") groups=["coins"]] script = ExtResource("2_i1ssp") area2d = NodePath("..") collectable_data = ExtResource("3_uknsr") [node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("sprite2d", "root", "area2d")] script = ExtResource("4_ccbcr") sprite2d = NodePath("../Sprite2D") fade_duration = 0.4 root = NodePath("..") area2d = NodePath("..")