[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://d1m2qrclercr"] [ext_resource type="Shader" path="res://shaders/shine_shader.gdshader" id="1_a47lf"] [resource] shader = ExtResource("1_a47lf") shader_parameter/shine_color = Color(1, 1, 1, 1) shader_parameter/shine_speed = -1.0 shader_parameter/shine_size = 0.011 shader_parameter/shine_frequency = 1.0 shader_parameter/shine_angle_deg = 45.0