[gd_scene load_steps=48 format=3 uid="uid://bqi5s710xb1ju"] [ext_resource type="Script" uid="uid://ccuddyoakg04u" path="res://scripts/player.gd" id="1_8j4h4"] [ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"] [ext_resource type="Texture2D" uid="uid://jl1gwqchhpdc" path="res://sprites/left_eye.png" id="3_2srrh"] [ext_resource type="Script" uid="uid://b3mrdvre1y567" path="res://scripts/components/ship_movement.gd" id="3_p4n66"] [ext_resource type="Texture2D" uid="uid://iiawtnwmeny3" path="res://sprites/right_eye.png" id="4_ccn81"] [ext_resource type="Script" uid="uid://oxeqvxkgj87j" path="res://scripts/components/flip_player.gd" id="5_geu10"] [ext_resource type="Texture2D" uid="uid://0l454rfplmqg" path="res://sprites/MrBrick_base-sheet.png" id="5_yysbb"] [ext_resource type="Script" uid="uid://qeu80jy4vmuf" path="res://scripts/components/score.gd" id="6_fowa2"] [ext_resource type="Script" uid="uid://btfsq0bvtrx3t" path="res://scripts/components/health.gd" id="7_tqjk8"] [ext_resource type="Script" uid="uid://dkpu3121y88oo" path="res://scripts/components/player_death.gd" id="8_1v23d"] [ext_resource type="Texture2D" uid="uid://dhkwyv6ayb5qb" path="res://sprites/flying_ship.png" id="8_6lsog"] [ext_resource type="PackedScene" uid="uid://dyp4i4ru2j2jh" path="res://objects/fxs/explosion_fx.tscn" id="9_hwg11"] [ext_resource type="Script" uid="uid://nogmyshjrv57" path="res://scripts/components/knockback.gd" id="9_rjyu4"] [ext_resource type="Script" uid="uid://ulhswh4jjlc6" path="res://scripts/components/stomp_damage_component.gd" id="12_payr4"] [ext_resource type="Script" uid="uid://dqmbvuutd5c3c" path="res://scripts/components/flashing_component.gd" id="13_hrtyn"] [ext_resource type="Script" uid="uid://ijrli0x8ij8v" path="res://scripts/components/invulnerability_component.gd" id="14_jopig"] [ext_resource type="Script" uid="uid://6ffxsx3gknhr" path="res://scripts/components/can_be_launched_component.gd" id="16_kemlv"] [ext_resource type="Resource" uid="uid://dw5ee2lpeypnb" path="res://resources/skills/brick_throw.tres" id="16_smbir"] [ext_resource type="Resource" uid="uid://2glvryih82t1" path="res://resources/skills/fire_brick.tres" id="17_6y5qu"] [ext_resource type="Script" uid="uid://bpy6xtfm8l3hy" path="res://scripts/components/trigger_lever_component.gd" id="17_hglfj"] [ext_resource type="AudioStream" uid="uid://duj2q0rqytaxg" path="res://sfx/jump.wav" id="18_pysae"] [ext_resource type="Resource" uid="uid://cx5fsbexblp60" path="res://resources/skills/ice_brick.tres" id="18_umfbf"] [ext_resource type="Resource" uid="uid://cdp8sex36vdq2" path="res://resources/skills/explosive_brick.tres" id="19_5wjb7"] [ext_resource type="AudioStream" uid="uid://bmfn6p88gy575" path="res://sfx/player_hurt.wav" id="19_7anly"] [ext_resource type="AudioStream" uid="uid://ycgtf6wj7mto" path="res://sfx/heal.wav" id="20_bptj5"] [ext_resource type="Script" uid="uid://cjqe428jwip6b" path="res://scripts/skill_manager.gd" id="20_ppfy7"] [ext_resource type="Script" uid="uid://bya240e627ti6" path="res://scripts/resources/skill_data.gd" id="21_d0oiv"] [ext_resource type="Resource" uid="uid://d3bjre2etov1n" path="res://resources/skills/magnetic.tres" id="22_vnsgd"] [ext_resource type="Script" uid="uid://bjsyeo1n7bsri" path="res://scripts/components/skill_unlocker_component.gd" id="23_qsv2c"] [ext_resource type="PackedScene" uid="uid://bg76mtpcmfm2j" path="res://objects/ui/charging_bar_layer.tscn" id="28_3f5nm"] [ext_resource type="PackedScene" uid="uid://b12tppjkkqpt4" path="res://objects/fxs/hit_particles.tscn" id="28_jh5m0"] [ext_resource type="Script" uid="uid://ceq8n7yw7qxpi" path="res://scripts/components/hit_component.gd" id="29_jh5m0"] [ext_resource type="Script" uid="uid://c1wtrgw0x77xo" path="res://scripts/components/platform_movement.gd" id="31_xoue7"] [ext_resource type="AudioStream" uid="uid://dyev46uqusimi" path="res://sfx/shoot.wav" id="32_x2b7c"] [ext_resource type="Script" uid="uid://d1ctdx52gskv1" path="res://scripts/components/ship_shooter.gd" id="34_gwc8i"] [ext_resource type="PackedScene" uid="uid://dtem8jgcyoqar" path="res://objects/entities/green_laser.tscn" id="36_oxudy"] [ext_resource type="Script" uid="uid://cfeoalic0mu2j" path="res://scripts/components/kill_player_out_of_screen.gd" id="37_oxudy"] [ext_resource type="Script" uid="uid://d32kd83lf86iy" path="res://scripts/components/progressive_damage_component.gd" id="38_o1ihh"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xoue7"] shader = ExtResource("2_lgb3u") shader_parameter/enabled = false shader_parameter/tint = Color(1, 1, 1, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_hdsg1"] size = Vector2(16, 31) [sub_resource type="RectangleShape2D" id="RectangleShape2D_vad0t"] size = Vector2(16, 32) [sub_resource type="CircleShape2D" id="CircleShape2D_ps31c"] radius = 48.0 [sub_resource type="Gradient" id="Gradient_qb72p"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_lgb3u"] gradient = SubResource("Gradient_qb72p") [sub_resource type="Curve" id="Curve_82d6e"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_xoue7"] curve = SubResource("Curve_82d6e") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_lgb3u"] resource_local_to_scene = true lifetime_randomness = 1.0 particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 8.0 direction = Vector3(0.1, -0.5, 0) initial_velocity_min = 200.0 initial_velocity_max = 400.0 gravity = Vector3(0, 80, 0) damping_min = 400.0 damping_max = 800.0 scale_max = 3.0 scale_curve = SubResource("CurveTexture_xoue7") color = Color(0.764706, 0.443137, 0, 1) color_ramp = SubResource("GradientTexture1D_lgb3u") [node name="Brick Player" type="CharacterBody2D" node_paths=PackedStringArray("ship_sprite") groups=["player"]] collision_layer = 4 collision_mask = 43 script = ExtResource("1_8j4h4") movement_types = { "platform": NodePath("Movements/PlatformMovement"), "ship": NodePath("Movements/ShipMovement") } ship_sprite = NodePath("Graphics/Ship") [node name="Movements" type="Node" parent="."] [node name="PlatformMovement" type="Node" parent="Movements" node_paths=PackedStringArray("jump_sfx", "rotation_target", "body")] script = ExtResource("31_xoue7") jump_sfx = NodePath("../../sfx_jump") rotation_target = NodePath("../../Graphics/Root/Base") body = NodePath("../..") type = "platform" [node name="ShipMovement" type="Node" parent="Movements" node_paths=PackedStringArray("body")] script = ExtResource("3_p4n66") max_speed = 360.0 acceleration = 1200.0 friction = 800.0 body = NodePath("../..") type = "ship" metadata/_custom_type_script = "uid://b3mrdvre1y567" [node name="Graphics" type="Node2D" parent="."] [node name="Root" type="Node2D" parent="Graphics"] [node name="Base" type="Sprite2D" parent="Graphics/Root"] material = SubResource("ShaderMaterial_xoue7") texture = ExtResource("5_yysbb") hframes = 5 [node name="Left Eye" type="Sprite2D" parent="Graphics/Root"] position = Vector2(-7, -6) texture = ExtResource("3_2srrh") hframes = 2 [node name="Right Eye" type="Sprite2D" parent="Graphics/Root"] position = Vector2(6, -5) texture = ExtResource("4_ccn81") hframes = 2 [node name="Ship" type="Sprite2D" parent="Graphics"] visible = false position = Vector2(1, 7) texture = ExtResource("8_6lsog") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0, 0.5) shape = SubResource("RectangleShape2D_hdsg1") [node name="FlipPlayerComponent" type="Node2D" parent="." node_paths=PackedStringArray("eye_left", "eye_right", "platform_movement")] script = ExtResource("5_geu10") eye_left = NodePath("../Graphics/Root/Left Eye") eye_right = NodePath("../Graphics/Root/Right Eye") platform_movement = NodePath("../Movements/PlatformMovement") [node name="StompDamageArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="StompDamageArea"] visible = false position = Vector2(0, 1) shape = SubResource("RectangleShape2D_vad0t") [node name="CanPickUpComponent" type="Node" parent="."] [node name="ScoreComponent" type="Node" parent="."] script = ExtResource("6_fowa2") [node name="HealthComponent" type="Node" parent="." node_paths=PackedStringArray("hurt_fx", "heal_fx")] script = ExtResource("7_tqjk8") hurt_fx = NodePath("../sfx_hurt") heal_fx = NodePath("../sfx_heal") [node name="PlayerDeathComponent" type="Node2D" parent="."] process_mode = 3 script = ExtResource("8_1v23d") death_effect = ExtResource("9_hwg11") [node name="KnockbackComponent" type="Node" parent="." node_paths=PackedStringArray("character_body")] script = ExtResource("9_rjyu4") character_body = NodePath("..") knockback_force = 1500.0 [node name="ThrowTimer" type="Timer" parent="."] [node name="InvulnerabilityComponent" type="Node" parent="." node_paths=PackedStringArray("flashing_component")] script = ExtResource("14_jopig") flashing_component = NodePath("../FlashingComponent Base") [node name="FlashingComponent Base" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component")] script = ExtResource("13_hrtyn") sprite = NodePath("../Graphics/Root/Base") flash_duration = 1.0 health_component = NodePath("../HealthComponent") [node name="FlashingComponent LEye" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component")] script = ExtResource("13_hrtyn") sprite = NodePath("../Graphics/Root/Left Eye") flash_duration = 1.0 health_component = NodePath("../HealthComponent") [node name="FlashingComponent REye" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component")] script = ExtResource("13_hrtyn") sprite = NodePath("../Graphics/Root/Right Eye") flash_duration = 1.0 health_component = NodePath("../HealthComponent") [node name="StompDamageComponent" type="Node" parent="." node_paths=PackedStringArray("area2d", "root")] script = ExtResource("12_payr4") damage = 4.0 area2d = NodePath("../StompDamageArea") root = NodePath("..") [node name="SkillManager" type="Node" parent="."] script = ExtResource("20_ppfy7") available_skills = Array[ExtResource("21_d0oiv")]([ExtResource("22_vnsgd"), ExtResource("17_6y5qu"), ExtResource("16_smbir"), ExtResource("18_umfbf"), ExtResource("19_5wjb7")]) [node name="SkillUnlockerComponent" type="Node" parent="." node_paths=PackedStringArray("skill_manager")] script = ExtResource("23_qsv2c") skill_manager = NodePath("../SkillManager") [node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("sprite", "health_component", "hit_fx")] script = ExtResource("29_jh5m0") sprite = NodePath("../Graphics/Root/Base") health_component = NodePath("../HealthComponent") hit_fx = NodePath("../HitParticles") metadata/_custom_type_script = "uid://ceq8n7yw7qxpi" [node name="MagneticArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="MagneticArea"] visible = false shape = SubResource("CircleShape2D_ps31c") [node name="CanBeLaunchedComponent" type="Node" parent="."] script = ExtResource("16_kemlv") [node name="TriggerLeverComponent" type="Node" parent="."] script = ExtResource("17_hglfj") [node name="sfx_jump" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("18_pysae") bus = &"sfx" [node name="sfx_hurt" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("19_7anly") bus = &"sfx" [node name="sfx_heal" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("20_bptj5") bus = &"sfx" [node name="sfx_shoot" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("32_x2b7c") bus = &"sfx" [node name="ChargingBarLayer" parent="." instance=ExtResource("28_3f5nm")] offset_left = -17.0 offset_top = -30.0 offset_right = 23.0 offset_bottom = -20.0 [node name="HitParticles" parent="." instance=ExtResource("28_jh5m0")] process_material = SubResource("ParticleProcessMaterial_lgb3u") [node name="ShipShooter" type="Node" parent="." node_paths=PackedStringArray("bullet_spawn", "shoot_sfx")] script = ExtResource("34_gwc8i") bullet_scene = ExtResource("36_oxudy") bullet_spawn = NodePath("../Ship shoot spawn") shoot_sfx = NodePath("../sfx_shoot") metadata/_custom_type_script = "uid://d1ctdx52gskv1" [node name="Ship shoot spawn" type="Marker2D" parent="."] position = Vector2(17, 5) gizmo_extents = 1.0 [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] position = Vector2(0, 3) scale = Vector2(0.8, 1.9) [node name="KillPlayerOutOfScreen" type="Node" parent="." node_paths=PackedStringArray("screen_notifier", "health_component")] script = ExtResource("37_oxudy") screen_notifier = NodePath("../VisibleOnScreenNotifier2D") health_component = NodePath("../HealthComponent") [node name="ProgressiveDamageComponent" type="Node" parent="." node_paths=PackedStringArray("health_component", "sprite", "platform_movement")] script = ExtResource("38_o1ihh") health_component = NodePath("../HealthComponent") sprite = NodePath("../Graphics/Root/Base") platform_movement = NodePath("../Movements/PlatformMovement") jump_reduction_percentage = 0.15 [connection signal="on_death" from="HealthComponent" to="PlayerDeathComponent" method="_on_health_component_on_death"] [connection signal="on_health_change" from="HealthComponent" to="KnockbackComponent" method="_on_health_component_on_health_change"]